We have information on the Call Of Duty: Ghosts fire mode attachments. These take the place of the select fire attachments in previous games. We get into details on what each attachment does and the actual stats.
v Semi-Automatic
Semi-Automatic is a weapon attachment that increases damage, and decreases recoil, but also decreases overall rate of fire.
Ø Semi-Automatic:
§ Range * 1.15
§ Fire Time * 1.3
§ Viewkick * 1.1
§ Centerspeed * 0.85
§ Damage Multipliers:
· Head, Neck, Upper Torso and Lower Torso: 1.5
Ø Semi-Automatic for AK-12, R5 RGP and MSBS:
§ Fire Time * 1.3
§ Viewkick * 1.1
§ Centerspeed * 0.85
§ Damage Multipliers:
· Head and Neck: 1.4
· Upper Torso and Lower Torso: 1.1
v Burst Fire
Burst Fire is a weapon attachment that changes the weapon’s fire mode to a three round burst.
Ø Burst Fire:
§ Fire Time * 0.92
§ Hipspread * 1.2
§ Viewkick * 1.15
§ Centerspeed * 0.85
§ Damage Multipliers:
· Head, Neck, Upper Torso and Lower Torso: 1.5
Ø Burst Fire (AK-12 and R5 RGP):
§ Fire Time * 0.92
§ Hipspread * 1.2
§ Viewkick * 1.15
§ Centerspeed * 0.85
§ Damage Multipliers:
· Head and Neck: 1.4
· Upper Torso and Lower Torso: 1.1
Ø Burst Fire (Marksman Rifles):
§ Fire Time * 0.8
§ Centerspeed * 0.9
v Automatic
This is a weapon attachment just for the MSBS. It switches the MSBS’ default three round burst to fully automatic. As a consequence, it is better at close range, but is not as good at longer ranges.
Ø Fully Automatic:(MSBS)
§ Range * 0.9
§ Fire Time * 1.1
§ Damage Multipliers:
· Head: 1.4
· Neck, Torso and Limbs: 0.9