Cyan Worlds, the makers of Myst, Riven, and Uru, have taken to Kickstarter to start a new game project: Obduction, the next iteration of their first-person puzzle adventure series. In only five days, they have raised over $ 500,000 of their $ 1,100,000 goal.
Obduction will be built on Unreal Engine 4, and for now, is scheduled to arrive on Windows and Mac. Cyan Worlds is not laying out too many stretch goals. They intend to flesh the story out in-game and not through cinematics, and they are basically making this game with the same underlying philosophy that they have made all their games, with a great focus on immersion.
If you’re done pinching your cheeks, yes, it’s all true. Cyan Worlds is remarkably honest, talking about having passed through times with big money and little money, and managing to survive, while retaining their independence. They may be partly alluding here to the mixed success of Uru, and the last minute collaboration with GameTap, in hindsight an ill-advised move, although looking back at the circumstances, you could not really blame them.
Cyan is not revealing very much about the game yet (possibly because the game is in its preliminary stages), but much like their prior games, the playable character is abducted, to be immersed in a mysterious open world where they can roam freely and solve puzzles. It’s an elegantly simple pitch.
As has been demonstrated before multiple times, nostalgia is a very effective hook to get people to support a crowdfund, and it looks like Cyan Worlds will get their project fully funded within the next week or so. We hope any pending stretch goals are restrained and rational, but more importantly, wish them the best of luck in their new endeavors. Check out the Kickstarter pitch video below.