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NBA LIVE 14 Blends Animations, Improves Dribbling

July 19, 2013 by Andrea Castellano

NBA LIVE 14 videos showing the improvements between NBA LIVE releases.

At first glance, most sports games amazingly replicate the look of broadcast of a live sports event on television. But once people begin to play for extended periods of time, they begin to notice the littlest of details that don't finely capture the subtleties of actual player movement. In NBA LIVE 14 EA will try to refine those subtleties by starting with the dribble physics.

In NBA Live 10 the ball would not behave on its own, it would follow the player's animations. In NBA LIVE 14, the ball will no longer magnetize to a players hand or get stuck between animations; the ball will follow its own path.

With bounceTek systems, the ball will move independently of the player and follow its own animations. The ball will remain in control of the player once it touches the basketball player's hands, leaving it vulnerable to travel independently of the player's movements.

NBA LIVE 14 will also improve the player animations to ensure that every crucial movement acts naturally. By blending animations, movements stopped half way through will transition naturally to the new action to avoid sliding or sharp transitions.

NBA LIVE 14 will release this fall, ending the EA basketball game drought. 

Source: EA Sports

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