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Assassin’s Creed Creator ‘Fighting’ to Make 1666

June 27, 2013 by Stephen Daly

Patrice Desilets adds AAA titles will be profitable again and the future is digital.

Patrice Desilets, the creator of the Assassin's Creed franchise who was reportedly fired by Ubisoft earlier this year, has told GamesIndustry that he's "fighting" to make the "amazing" game 1666.

Desilets left Ubisoft in 2010 to join THQ and began developing 1666 once there. Following the collapse of THQ Ubisoft acquired THQ Montreal as well as the rights to 1666 and Desilets returned to the company only for his contract to be terminated a few months later. 

He is in the process of suing Ubisoft for $400,000 and the rights to finish the game for what he believes constitute breaches on contract on Ubisoft's part. Development of 1666 has been suspended indefinitely. 

"I'm fighting for it," Desilets commented, "and that's all I can say for now. It's all those years of experience put together."

Nothing is known about the game however the year 1666 is mostly noted for the plague and Great Fire of London. 1666 shouldn't be confused with Ready at Dawn's The Order: 1886 which is set in the British capital.

Commenting on the state of the games industry Desilets said "eventually AAA will make money again. The future is digital all the way.

"Yeah, games come on disc, and I get it guys, you were really pissed off," he noted, likely referring to the backlash surrounding Microsoft's since abandoned Xbox One game licensing policies. "But, deep down, nobody cares about not having CDs any more. The future is digital, and there's nothing you can do about it."

 

 

 

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