Back in February, after seventeen weeks of teasers, Team Meat finally revealed a more holistic idea of what its upcoming game Mew-Genics is actually all about. But we hadn't heard anything more since then. On March 30, however, Edmund McMillen published a new blog post to the Team Meat website that delves a little deeper into one part of the game in particular: evolution.
McMillen is happy to admit that his and Tommy Refenes' “cat lady” sim draws a lot of inspiration from Pokemon. In the blog post that revealed the game properly he even described it as “a cross between The Sims and Pokemon with a sprinkling of Animal Crossing and a dash of Tamagotchi” with a unique core. The Pokemon influence is clear: cats in Mew-Genics have two evolutionary states, evolving at sexual maturity from a kitten into a cat.
You'll definitely still be able to recognise your cats once they've evolved from their kitten forms, but there are a few difference between the two. For one thing, kittens often have big eyes, though from the examples McMillen supplies it seems that isn't always the case. More interesting than the differences between cats and kittens are the differences between each individual cat. While McMillen suggests that the stats that dictate how well your cat will perform in the various pageants and competitions are hidden, you can get a sense of them from the creature's physical appearance. Small size suggests speed, horns suggest combat prowess, a frown suggests a poor temperament.
Mew-Genics is shaping up to be a pretty interesting game. We don't know when it'll come out, but when it does you'll be able to get it on iOS, Steam, and potentially other platforms too.