BioWare Montreal, the development studio in charge of the recently released Mass Effect: Andromeda, will be merging with EA Motive.
As reported by TechRaptor, the forefront of this merger will be former Ubisoft executive Jade Raymond. The statement released To TechRaptor reads
“The teams in EA Worldwide Studios are packed with talent, and more than ever, we’re driving collaboration between studios on key projects. With multiple major projects in development in Montreal, we are merging BioWare Montreal with Motive Studios. This is an ongoing process, but there are many exciting roles and opportunities for everyone on the team.
BioWare continues its work on new titles – including the highly-anticipated game, Anthem. What’s coming next for BioWare is very exciting, and we’re thrilled to have Casey Hudson returning to lead the studios in Edmonton and Austin.”
Presumably, the reason for the merger was to get the team behind ME: Andromeda working on other titles. With the dismal performance of ME: Andromeda and internal issues within the development, it only seems logical to assimilate resources where needed, this and considering the fact that many developers have already been moving to EA motive since May.
This doesn’t mean that support won’t exist for Mass Effect: Andromeda, the team did recently release a patch fixing a couple of balance issues, you can check it out here.