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Take-Two CEO Believes It Might Be Easier to Make Titles for Next-Gen

November 2, 2012 by Alex Co

Take-Two CEO Strauss Zelnick thinks developing games for next-gen won’t cost as much as it does now…

With news regarding studio closures becoming startingly more frequent, it's no wonder that some people are already wary of impending development costs for next-gen.

Well, if Take-Two CEO Strauss Zelnick is to be believed, development games for the Xbox 720 and PS4 might even be easier and cheaper to produce.

During Take-Two's earnings call, Zelnick notes that he doesn't expect operating expenses to increase when the next-generation of consoles come around.

We don't have a ramp-up of operating expenses for next-generation…Like everyone else in the business except one of our competitors, once we reach technical feasibility we capitalise our software development and at that point it no longer hits our P&L [profit and loss] until we release a title. So we wouldn't expect our operating expenses to increase.

And I think I'll answer a question you didn't necessarily pose, which is, do we believe that titles to be a whole lot more expensive to make for next-gen, and the answer is we do not. In many instances we believe that it may be somewhat easier to make titles for next-gen depending on how the technology comes together.

Of course, this isn't an assurance that next-gen development will be cheaper, but seeing as Take-Two is one of the biggest publishers in the world, I'd like to think that Zelnick knows a bit more than what he's letting on.

This is certainly a ray of good news not only for publishers, but for studios, too. Here's to hoping this translates to lesser studio closures and to more studios taking risks, no? 

Thanks, Videogamer

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