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Roberts Space Industries

Star Citizen Squadron 42

Cloud Imperium Games Could Be Hiring To Bring Star Citizen’s Squadron 42 To Consoles

May 26, 2025 by Ryan Parreno

Roberts originally said this game was too big for consoles.

Rumor: Star Citizen Studio Has Replaced Their “Top-Level Execs” After Staff Layoffs

January 6, 2025 by Ryan Parreno

This follows the last round of staff layoffs last year.

Rumor: Star Citizen Developer Had Another Round Of Layoffs After Last Month’s CitizenCon

November 29, 2024 by Ryan Parreno

Cloud Imperium Games' behavior has been ongoing for longer than the wave of layoffs of the past two years.

Star Citizen Introduced The City Of Sherman, and Announced Squadron 42 For 2026 In Last Week’s CitizenCon

October 21, 2024 by Ryan Parreno

The delay is no longer the big issue as much as it is the working conditions in the studio.

Star Citizen: Squadron 42 Is Now Feature Complete

October 23, 2023 by Ryan Parreno

Vaporware no more.

Star Citizen Backers Angry After Latest Update Ends With Whole Game Taken Offline

March 14, 2023 by Ryan Parreno

Star Citizen is only going to stick around if Cloud Imperium Games can keep their backers happy.

Star Citizen: This Is How Much Work Is Going Into Multicrew Ships

March 3, 2016 by Ryan Parreno

Cloud Imperium Games explains how they are executing the most ambitious aspect of Star Citizen.

Star Citizen and Squadron 42 Purchase Options Revealed

February 16, 2016 by Ryan Parreno

Cloud Imperium Games has revealed the purchase options for Star Citizen and Squadron 42.

Star Citizen Development Is Ongoing Every 24 Hours, Here’s How

February 16, 2016 by Ryan Parreno

Chris Roberts has made a surprising revelation about Star Citizen development. It turns out Cloud Imperium Games is working on it every 24 hours.

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