Fatal Frame 5 Confirmed For Wii U in North America
More details, including release dates and titles for US and Europe, will be revealed later.
More details, including release dates and titles for US and Europe, will be revealed later.
Konami, for their part, has no new announcement regarding the game.
The switch in format has hardly changed the critical reception for the game.
You can form four person parties, and each character has unique characteristics.
Based on the controller alone, it seems highly likely the game will hit Nintendo consoles at some point.
Two versions: one for PS4 and PS3, the other for Xbox One and Xbox 360.
Mayflash's adapter can be used on both Wii U and PC.
Square Enix's second foray into the rhythm genre packs more songs and modes.
Level-5's 3DS sim / RPG arrives on October 24 in North America.
We also speculate on map remakes for the upcoming Advanced Warfare.
Victini and Xerneas temporarily alter certain attributes, and the Daybreak cannon requires assembly.
Sakurai also snuck in announcements about Screen KOs, Nintencats, and something about a Rayman trophy
Does Nabbit's inclusion in a stage means a certain you-know-who isn't returning as a playable fighter?
Valhalla Game Studios' Tomonobu Itagaki spoke to Polygon about the development of Devil's Third and its platform switch.
A week after E3, Sakurai had something new to share for every weekday.
Nintendo shared so much information over the course of yesterday that it's nearly maddening.
We rundown the week's screenshots and what they mean for the game.
There's even more stuff you can hear about below, if you want to go through our source. You'll need an hour, though.
Much like the Wii U stages, Smash's 3DS stages are great little odes to Nintendo's games, filled with secrets just waiting to be picked out.
As usual, there's way too much info here for one setting. It may intrigue you to know the small bits you may have missed from the Direct, though.
You can now stalk verified users on the Miiverse with the system's latest update.
Fans are sure to commend to Activision for their commitment, although one wonders why they didn't talk about it more.
JP Kellams reveals what Platinum sees in gamers asking for the long-awaited sequel on consoles that aren't Nintendo's.
Retro Studios proves once again they know how to make an old Nintendo franchise shine.
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