Keeping it Simple, Stupid: Animal Crossing
Molly plays Animal Crossing and tells us why it's the perfect game for chilling out.
Molly plays Animal Crossing and tells us why it's the perfect game for chilling out.
Seb Wuepper examines the artifice of economic worlds in RPGs.
Based on classic horror films and more recent video games, The Mall is an experience you'll never forget.
Workshop integration is also on the way for custom Left 4 Dead campaigns.
We break down the debut trailer shot by shot to sniff out every last detail about Ubisoft's next blockbuster.
In this article we take a look at the top 25 goriest, and most violent games ever made.
Josh Wanamaker spends some time with Alan Wake's American Nightmare.
Valve and NECA are working together to bring the Portal gun to real life, along with some spiffy action figures.
There has to be a reason why console games take so long to bring to PC, right? Capcom explain...
Nicole Leffel writes about the role of choices in RPGs, specifically taking a look at Skyrim in contrast to the Dragon Age titles.
In which Molly muses on the effectiveness of storytelling in horror games, and why she can't seem to finish one.
Some concept artwork and 3D models for a possible Valve project that was scrapped has been revealed.
Zombies are likely to return in Treyarch's next Call of Duty game.
Seb Wuepper writes about the problems of perception and how non-gamers perceive video games.
Just when you thought Star Wars: the Old Republic was the only MMO you’d need from now on, this happens: A zombie MMO from the lead designer of WoW.
Gameranx has picked out the best games of 2011—the games we loved the most. Find out what we loved, and why we loved them. These are the best games of 2011.
You probably remember the Left 4 Dead fan film we posted not too long ago, which started off accurate and ended up like some kind of deranged fanfiction.
Adam Harshberger writes about the revolutionary new system Square Enix has planned for FFXIV.
John Vanderhoef has put together a feature that combines his love for creative writing with his love for video games, which talks about the year in review in the form of prose poetry.
If you’re like me and currently located in Australia, a country well known for thinking that grown adults are children and shouldn’t be allowed to play ‘grown up’ games, you’ll be interested to know there’s a new guy in charge.
Matthew Stewart delves into the world of New Vegas to write about the science and ethics of Old World Blues.
2011 is almost over and the majority of games to be released this year have come and gone. Time for Google Trend to do its stuff and show what people are excited for.