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10 Things We Know About Monster Hunter 4 Ultimate

October 29, 2014 by Patrick Kulikowski

Ten things we learned about Monster Hunter 4 Ultimate at New York Comic Con 2014.

5. The menu and controls are largely unchanged from Monster Hunter 3 Ultimate.

If you’ve spent an ample amount of time with the 3DS version of Monster Hunter 3 Ultimate, you’ll feel right at home with this game.

You’ll still be controlling the camera with the D-pad, and the game’s targeting is limited to tagging the main boss of an area. I still found myself pressing ‘L’ often to center my view on a targeted monster to minimize missing with my swings.

That's not to say everything remains unchanged. There's an increased focus on verticality, allowing hunters to climb up higher places more efficiently. One can also leap off a ledge to jump onto a monster's back, which initiates a sort of tug-of-war between the player and the monster. Winning in this struggle means temporarily stunning the monster, resulting in the opportunity to score some free hits.

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