2. Combat is in real-time.
The game is an action RPG in the vein of Kingdom Hearts and Crisis Core: Final Fantasy VII, so players will primarily be using the face buttons for skills and attacks.
The game is split up into missions, accessed by a world map where the player can choose to tackle the main story or venture off into sidequests. Said missions are comprised of several areas peppered throughout with groups of enemies that will automatically engage you in combat sans any scene transitions. Characters will have four attacks at their disposal, including staples like Cure and Blizzard that require MP.
During missions, players will have a party of three characters. If a character dies and can’t be revived, one can bring in another from a roster. Speaking of dying, my characters did a ton of that during my playthrough. For the sake of the demo, they automatically revived. Nevertheless, I was pretty surprised by how hard-hitting the enemies were. As a response to feedback from Japanese players, Type-0 HD will include an “Easy” mode for those looking to decrease their Phoenix Down intake.