With Final Fantasy XII: The Zodiac Age finally hitting the market, players can enjoy the HD remastered edition of Final Fantasy XII. More specifically, this is a remastered edition of The Zodiac Age which released into Japan on the PlayStation 2.
In this guide, we’ll take a look at the White Magicks available within the game. For the most part, White Magicks offer abilities that offer healing and removes negative effects.
Find More Final Fantasy XII: The Zodiac Age Guides From Gameranx:
- Final Fantasy 12: The Zodiac Age | Jobs Guide
- Final Fantasy XII: The Zodiac Age – All Black Magicks | Abilities Guide
- Final Fantasy XII: The Zodiac Age – All Green Magicks | Abilities Guide
- Final Fantasy XII: The Zodiac Age – All Time Magicks | Abilities Guide
- Final Fantasy XII: The Zodiac Age – All Arcane Magicks | Abilities Guide
- Final Fantasy XII: The Zodiac Age – All Technicks | Abilities Guide
- Final Fantasy XII: The Zodiac Age – How To Defeat All Story Bosses | Boss Guide
Note: We’ll continue to update this guide with new information.
- Cure
- Ability: Will restore small amount of HP to allies near character who casts the ability while also causing damage to targets.
- Cost: 200 gil
- Cura
- Ability: Will restore a slightly larger amount of HP to allies while also causing damage to targets.
- Costs: 2,000 gil
- Curaga
- Ability: Will restore a large amount of HP to allies while also causing damage to targets.
- Costs: 2,400 gil
- Curaja
- Ability: Will store all HP to allies within range while also causing damage to targets.
- Costs: 200 gil
- Renew
- Ability: Fully restores HP to allies within range while causing targets HP to be reduced to one.
- Cost: –
- Raise
- Ability: Wil revive and restore 40% of allied target HP, likewise it can KO undead targets.
- Cost: 1,800 gil
- Arise
- Ability: Revives and restores 100% of allied target HP, likewise it can KO undead targets.
- Cost: 8,000 gil
- Esuna
- Ability: Removes harmful effects from a single ally.
- Cost: 2,700 gil
- Esunaga
- Ability: Removes harmful effects from all allies within range.
- Cost: 12,000 gil
- Blindna
- Ability: Removes Blind from single ally.
- Cost: 200 gil
- Vox
- Ability: Removes Silence from single ally.
- Cost: 300 gil
- Poisona
- Ability: Removes Poison from single ally.
- Cost: 320 gil
- Stona
- Ability: Removes Stone from single ally.
- Cost: 800 gil
- Cleanse
- Ability: Removes Disease from single ally.
- Cost: –
- Dispel
- Ability: Removes positive effects from enemy target.
- Cost: –
- Dispelga
- Ability: Removes positive effects from all enemy targets in range.
- Cost: –
- Protect
- Ability: Raise allied target defense.
- Cost: 250 gil
- Protectga
- Ability: Raise defense to all allies in range.
- Cost: –
- Shell
- Ability: Raise allied target magick resist.
- Cost: 250 gil
- Shellga
- Ability: Raise magick resist to all allied targets in range.
- Cost: –
- Bravery
- Ability: Raise allied target physical attack damage.
- Cost: –
- Faith
- Ability: Raise magick to allied target.
- Cost: –
- Regen
- Ability: Restore allied target HP over time.
- Cost: –
- Confuse
- Ability: Cause confusion with single enemy target.
- Cost: 1,400 gil
- Holy
- Ability: Deal elemental damage to enemy target.
- Cost: –
Source: [1]