• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

A Sum of Parts: One Step Forward, Two Steps Back

October 28, 2012 by Brendan Keogh

Brendan explores the tragic undertones of Halo Reach to talk about the broader way the game is paced.

One Step Forward, Two Steps Back

Halo: Reach, from start to finish, is about trying to win while constantly, persistently losing. You don’t just ‘lose’ the planet Reach at the end of the game; you are losing it gradually right from the very start. The game is paced in a particular way so that the player doesn’t feel like they are winning for most of the game before things go wrong, but in a way that the goalposts are constantly shifting, so that the player constantly feels like the situation is deteriorating and becoming increasingly desperate. 

To lean on a tired cliché, with every step the player takes forward in Reach, they take two steps back. As the game progresses and the true extent of the Covenant’s presence on the planet becomes apparent to the characters, the goalposts keep shifting. I think of the way the game is paced as almost like walking backwards down a staircase. Each mission begins in a worse scenario than the previous mission hoped to reach. Each mission’s Worst Case Scenario is the next mission’s starting point. No matter how hard you try to make things better in a mission, by the next mission, things will be even worse.

Perhaps the best example is the progress across three missions about halfway through the game. Firstly, in “Tip of the Spear,” the UNSC leads a full-on assault on the secret Covenant army hiding on Reach’s surface, cloaked. As the USNC forced attack this army head on, Noble Six is sent off to take out several anti-air gun batteries so that the UNSC battle cruisers and their bigger guns can move in. Once this is achieved, there are more cloaking stations to take out that are hiding something. 

At the end of this mission, the player takes out the tower’s shields, and a giant UNSC cruiser drifts in to finish it off with an explosive MAC round. It does this, but seconds later, a beam of plasma bursts down from the sky and rips the UNSC cruiser in half. What was being cloaked by the towers, it seems, is a Covenant super-carrier, a massive Covenant ship just floating above the battlefield. 

As the level progresses, the player takes a step forward; as it ends, they take two steps back. It started with the knowledge there is a giant Covenant army on Reach, but one that can be dealt with. The entire mission is spent dealing with that army, and the player takes their step forward as they take out gun batteries and the UNSC forces make ground. But then, as the super-carrier appears at the end, two backward steps are taken, and the next mission starts in a worse place than this mission began.

Pages: Page 1 Page 2

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

20 Flaws GTA 6 Is Trying To Fix

20 Flaws GTA 6 Is Trying To Fix

20 Video Game Trends That Are MAKING A COMEBACK

20 Video Game Trends That Are MAKING A COMEBACK

20 Legendary Games That AGED LIKE MILK

20 Legendary Games That AGED LIKE MILK

10 Weird Gaming Stories of October 2026

10 Weird Gaming Stories of October 2026

GTA6 SIZE REVEALED, ELDER SCROLLS 6 LEAKED? & MORE

GTA6 SIZE REVEALED, ELDER SCROLLS 6 LEAKED? & MORE

Phantom Blade Zero: 10 Things The Game DOESN'T TELL YOU

Phantom Blade Zero: 10 Things The Game DOESN'T TELL YOU

10 Grindy Games So Addictive You'll LOSE Track of Time

10 Grindy Games So Addictive You'll LOSE Track of Time

iPhone Duo - Before You Buy

iPhone Duo - Before You Buy

20 NEW Games That Look Too Good To Be True

20 NEW Games That Look Too Good To Be True

Category: Features

Sidebar

Recent Posts

  • Sony Offers Their Own Customers $ 400 If They Trade In Their PS5 Via 3rd Party Reseller Back Market
  • Rumor: GTA 6 Now Has To Be Played On PS5’s Latest System Update For “Security Fixes”
  • Anthropic Cracks Down On Claude Vibe Coding Ports And Decompilations Of “Existing Games”
  • South Park Shares Preview Of A Dogged Throwdown In GTA 6
  • Roblox Moves Quickly To Delete “Ports” Of Undertale, Halo, And Left 4 Dead On Their Platform

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme