Dragon Age 3 Inquisition Vibrant Game World Shines In This PC Footage
Gameplay itself seems intuitive, as you switch across mutliple characters seamlessly.
Gameplay itself seems intuitive, as you switch across mutliple characters seamlessly.
Smoke bombs may turn out to be a major element in the game, even in multiplayer.
The amazing thing is the guy who did this already did it the first time with the first Dark Souls.
Fuel Up for Battle will allow you to earn a lot of gear for multiplayer, and even Double XP.
Not only does the game require DirectX 11, it requires at least a midrange graphics card.
This fan theory lays out the possibility that Desmond could be returning to explain the glyphs.
If fans have been hyped to an unreasonable degree about a coming announcement, Bethesda themselves are partly responsible.
All these Easter eggs and secrets come in the form of voice clips.
From has not explained in detail the reasons for the postponing.
This is a guide for the many items in Super Smash Bros for the 3DS.
All twelve secret characters have been revealed, and there is an easy way to unlock them in no time.
This guide includes Final Smashes for still-unannounced characters.
Check out Claudio and Catalina/Katarina in action.
Fans seem upbeat on the quickened pace of development.
There are also details on what the Alpha offers, and what is available now.
Bethesda recognizes the need to share full specs so that more people can play the game.
This trailer that brings to the forefront the threat the Scarecrow poses.
Sakurai is going to ramp down on updates moving forward, but they'll keep going until the end of the year.
Nomura drops a fiery message that many fans interpret to allude to Final Fantasy 15, but could just be Nomura being kitschy.
This one feature is enough of a deal breaker for many loyal Civ fans.
For the last three months of 2014, you can expect The Sims 4 to get significant content updates.
Rovio CEO Mikael Hed explains they made erroneous projections on how fast the company would grow.
Ubisoft promises to share more in-game cinematics in the near future.
Chris Roberts also reexplains his vision of Star Citizen as a project outside conventional game development.