• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Sony Regrets Not Publishing Demon’s Souls Worldwide

February 13, 2012 by Josh Harmon

The publisher once thought the game was "unbelievably bad."

Sony Worldwide Studios head Shuhei Yoshida has admitted that not publishing Demon's Souls in North America and Europe was one of the company's biggest mistakes this generation.

In an recent interview with Game Informer, Yoshida said that Sony "dropped the ball" by passing on the game's Western publishing rights, explaining that they were unable to fairly judge the quality of the finished product.

"All things considered, it’s part of the issue of making games in Japan. The game development in Japan typically is made horizontally where all assets are made in parallel, so it’s difficult to figure out what the final state of the game is going to be.

"The western style game development is typically a vertical slice. So in the very early process, the team tried to create a small piece of the experience that resembles the final product.  What happened with Demon’s Souls was until very late in the game’s development, we were not able to play the game through. There were framerate issues and the network was not up and running. We underestimated the quality of the game and to be honest, the media in Japan did the same."

Yoshida said that the development process meant early playtests presented an unstable, buggy, and ultimately bad game.

"For my personal experience with Demon’s Souls, when it was close to final I spent close to two hours playing it and after two hours I was still standing at the beginning at the game. I said,  'This is crap. This is an unbelievably bad game.' So I put it aside."

Of course, Demon's Souls was eventually published in North America and Europe by Atlus and Namco Bandai and went on to garner widespread praise from critics and gamers alike.

That's a move Sony is not likely to repeat, Yoshida said, explaining that Sony will be holding onto the Demon's Souls IP for the foreseeable future.

"We never sell our IPs. Well, I should never say never, but it’s not our business. Our business is to grow our IP and we love Demon’s Souls. From Software is a very important business partner, so we’ll see."

Despite that exclusivity arrangement, last year From Software and Namco Bandai released a "spiritual successor," Dark Souls, on the Xbox 360 and PlayStation 3.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

25 Best Games You Can Get For UNDER $20 (2026)

25 Best Games You Can Get For UNDER $20 (2026)

Xbox dropped a BOMBSHELL

Xbox dropped a BOMBSHELL

10 BIG Games That Were COMPLETE DISASTERS At Launch

10 BIG Games That Were COMPLETE DISASTERS At Launch

10 Game Companies That Are Hard To Trust

10 Game Companies That Are Hard To Trust

20 GTA Secrets That Blew Our MINDS

20 GTA Secrets That Blew Our MINDS

END OF VIDEO GAME STORES? PLAYSTATION DOUBLES DOWN & MORE

END OF VIDEO GAME STORES? PLAYSTATION DOUBLES DOWN & MORE

What The Hell Is Going On With Video Game DISCS?

What The Hell Is Going On With Video Game DISCS?

10 WEIRD Gaming Stories of June 2026

10 WEIRD Gaming Stories of June 2026

10 Highest Rated Games You HAVEN'T Played

10 Highest Rated Games You HAVEN'T Played

Category: Updates

Sidebar

Recent Posts

  • Sony Offering Sudden Discounts To Renew PlayStation Plus If You Try To Cancel
  • Nintendo Switch Online Adds More Game Boy Games, Including Wario Land: Super Mario Land 3
  • Two Weeks After Massive Layoffs, Bungie Is Hiring Again (For Marathon)
  • The Original Nintendo Switch Will Be Discontinued In Europe (Because Of Right-To-Repair Laws)
  • XBOX Is Stripping Away Their 14 Layers Of Bureaucracy And Appointing A COO With Sweeping Powers

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme