Wes Ball, the director for Sony Pictures’ upcoming The Legend of Zelda film, promises that fans will be happy with what they make.
As reported by GoNintendo, Wes shared this statement in a new interview:
“We’re working on it. I think it’s gonna be great. Fans are gonna be happy. ‘Legend of Zelda,’ to me, is one of the most important things ever in my life. You know, next to ‘Star Wars.’
I’ve played ‘Legend of Zelda’ throughout my childhood into my adulthood. You know what I mean? I am a fan. I am a fellow fan.
I will go to the ends of the earth to make sure that it is the movie we all hope it will be.”
I believe I speak for every Nintendo fan when I say that it is still strange to think about how the Zelda movie we are finally getting is live action, and it’s from Sony, of all companies. But Shigeru Miyamoto accepted the pitch from former Marvel Studios head Avi Arad, who know produces the Spider-Man films Sony makes under license from Marvel.
So Sony is no stranger to these seemingly contradictory arrangements, and Nintendo is willing to work with Sony Pictures, regardless of the clear conflict of interest. Maybe this is just what we should expect to see moving forward, as the adaptations of Fallout and The Last Of Us also ended up outside the hands of their parent companies, to their competitors.
A lot of the credit or blame for the movie is not going to go to Arad, but to Wes Ball, as the director is often the popular figurehead for a film project. And while few people saw that Wes was doing good work on the Maze Runner movies, his work on the modern day Planet of The Apes franchise has had better recognition from critics and fans alike.
Our personal assessment is not that this project is guaranteed to be a success, but Nintendo and Sony seem to have built a solid foundation to ensure that success. We’re bound to get debating once word on casting and other production details come out, but for now, we can rest assured that a fellow Nintendo fan is working on this.
The Fallout show’s success was attributed, not just to the pedigree of the producers, but the fact that the team was filled with Fallout fans who wanted to get it right themselves. I have a good feeling that The Legend of Zelda production will also be full of determined fans like them.