NVYVE Studios has just released the alpha gameplay trailer for its upcoming open-world survival horror game P.A.M.E.L.A.. This sci-fi FPS is set for release this summer on PC through Steam.
In P.A.M.E.L.A., players must survive by wielding a variety of unconventional technology, discovered as they travel throughout the open-world of Eden, an unforgiving paradise that the developers say “explores the unforeseen consequences of humanity’s craving for technological and biological advancement.”
The new trailer reveals some of the raw gameplay that players can expect to experience, including exploration of weird environments, combat mechanics, weapons, and base-building features.
“The alpha gameplay video provides players with a deeper insight into the world of P.A.M.E.L.A. Beginning as the player awakens from cryosleep, it showcases the first few moments of the player’s experience as they scavenge for supplies, weapons, and defend themselves against the afflicted citizens of Eden,” said Adam Simonar, Studio Director of NVYVE® Studios. “In a completely open and non-linear world, no two players’ experiences will be the same as they struggle against randomly generated dangers and items. Even sanctuary behind the walls of their fortifications can only last so long, as power is finite and constantly depleting.”
The game begins as players, who take on the role of the Sleeper, awaken from cryosleep on Eden. The players are assisted by P.A.M.E.L.A., Eden’s AI overseer, who helps them explore the once vibrant utopian city. Players will uncover the tragic events that lead to the civilization’s downfall and fight for their lives as remnants of the city defend their home against you.
Players will encounter various factions, including Afflicted citizens, security droids, robot custodians, and others. Each faction is said to offer its own unique behaviors and alliances that will react dynamically to the player’s actions.
Here’s how the developer describes some of its gameplay:
P.A.M.E.L.A. features tense gameplay in a richly developed, believable sci-fi universe where each decision is meaningful, and each encounter could be the player’s last. By customizing an array of modular equipment, players can defend themselves against the denizens of Eden while they explore the environment to gather and upgrade weaponry and construct a safe haven. But as energy is finite in Eden, players must manage the city’s power reserves carefully, using energy only when necessary to avoid the dangers of being stuck in the dark. Through an immersive UI that incorporates full body awareness, the player’s experience in the dystopian world is never broken. As every decision in Eden has consequences, players must tread carefully and think about the ramifications of their choices, such as the cost of enhancing their body with Bio-Augmentation – it might help in the short-term, but at what cost in the long-term?