Ubisoft has released patch notes for the title update 5 coming to Far Cry 6 today, March 22. The update is now live on all platforms including PS4, PS5, Xbox One, Xbox Series X/S, and PC. The patch brings several improvements to gameplay, with the biggest being the addition of a totally new difficulty called Guerilla Mode. According to developers, this mode will increase the combat difficulty for players by reducing the ammo, gadget counts, and pickups available. Beware though, Guerilla Mode requires a new game start and once players begin, they cannot reduce the difficulty.
The patch sizes for update 5 per console are as follows:
PC: 6.53 GB without HD Texture Pack, 7.69 with HD Texture Pack
Xbox One: 8.57 GB
Xbox Series X | S: 11.08 GB
PlayStation 4: ~15 GB, depending on selected language pack
PlayStation 5: 13.14 GB
Check out the full patch notes for Title Update 5 coming to Far Cry 6 below!
Far Cry 6 Title Update 5 Patch Notes for March 22
GAMEPLAY UPDATES:
- Ammunition Swapping
- Players are now able to swap ammunition types for weapons via the weapon wheel (can be key bound on PC) without having to visit a workbench (you will need to have the ammunition type unlocked previously).
- Introducing Loadouts
- Players will have the ability to create and modify 4 loadouts. The loadouts include sets of weapons and gear that can now be easily swapped via the arsenal menu for adapting to any situation.
- Loadouts unlock after the Libertad Rises mission.
- Players will have the ability to create and modify 4 loadouts. The loadouts include sets of weapons and gear that can now be easily swapped via the arsenal menu for adapting to any situation.
- Outpost resets
- Once players finish the Far Cry 6 main campaign, they will gain the ability to abandon previously secured FND Bases.
- Players can hover any completed FND Base and have an additional option available: Abandon FND Base.
- Abandoning the FND Base reverts it to Military control. The FND Base is then available for the player to tackle again.
- Abandoning the FND Base increases the level of enemies inside the FND Base to Player Level +4.
- After abandoning the FND Base, the rewards offered are increased, granting additional Moneda.
- Once players finish the Far Cry 6 main campaign, they will gain the ability to abandon previously secured FND Bases.
- New difficulty mode: Guerrilla Mode
- Overall combat difficulty is increased (including AI detection and reaction to the player).
- Ammo, gadget counts, and pickups have been reduced.
- Major UI/HUD elements are disabled when you start Guerrilla Mode, which will test your skill and cunning. (To ensure the games’ accessibility levels remains high, the options can be turned on again via the settings menu).
- Guerilla Mode requires a new game start, and you are not able to reduce the difficulty once you have started Guerilla Mode.
BUG FIXES:
General:
- Fixed an issue that caused the “Lock-on Aim” option to stay active even if the setting was turned off, while “Aiming Assist” was active.
- Fixed an issue that could cause a Snowshoe-110D8569 error after fast travelling to Guerilla Hideout Conjunto during the “Intervention” mission when playing in co-op.
- Fixed an issue that caused the option HUD Elements to automatically reset to “All On” after setting it to “All Off”.
- Fixed an issue that could cause players to get stuck and not be able to move if they triggered the cinematic during the “Blood Ties” mission while being in a helicopter.
- Fixed an issue that could cause a Snowshoe-D15BE00A when matchmaking into co-op, leaving the co-op session and immediately matchmaking for co-op again.
- Fixed several localization, grammar, and subtitle issues.
- Adjusted enemy respawn for the Acunana Farmland, Cayo Villa Real and Tabacco Valley areas to reduce the likelihood of enemies respawning too quickly.
- Fixed several missing icons for trophies on PlayStation 5 and achievements on PC.
- Fixed an issue that could cause an infinite death loop when an auto-save happened as soon as the player died.
- Fixed an issue that could cause Chorizo to float when riding in the car with you.
DLC:
- Fixed an issue with a weird door sometimes blocking progress during the “Cull the Herd” challenge when playing the Joseph: Collapse DLC.
PC:
- Fixed an issue that could cause the Field of View scaling to become stuck at 75 when forfeiting a Gran Premio race.
- Fixed an issue that could prevent players from launching Far Cry 6 if sound devices were disabled or not present in their operating system.
PlayStation
- Fixed an issue that could cause a black screen for both the host and the co-op partner when launching the Joseph: Collapse DLC for the first time on PlayStation 4 and PlayStation 5.
- Fixed an issue that caused available DLC to be shown as “Coming Soon” when players had purchased the Season pass.
PlayStation 5
- Fixed an issue where the system music wouldn’t properly loop.
Xbox
- Fixed several issues that could cause the game to crash under rare circumstances on Xbox One and Xbox Series X | S.
Stadia
- Fixed an issue that caused several graphical glitches when playing the Joseph: Collapse DLC.
- Fixed an issue that could cause a co-op session to be disbanded when the client would vote on an activity first.