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The Elder Scrolls Online Updated to 1.8.0, Deals With Werewolves and Quests

May 13, 2014 by Ian Miles Cheong

Quest issues and issues relating to the werewolf have been dealt with in the latest update to TESO.

The Elder Scrolls Online has just been updated to version 1.8.0, and owners of the game will automatically download the patch as soon as they launch the title, which has been out for over a month.

The update mainly deals with quest issues and “fixes” certain issues with werewolves that made them vastly overpowered in contrast to their uninfected counterparts. 

The patch’s release follows news that the game’s Xbox 360 and PlayStation 4 editions have been delayed by up to six months, and a pledge from Bethesda to provide early players with five free days of gametime in an effort to make up for the game’s bugs and deficiencies during its launch period. 

Here’s what’s in store with the patch:

Combat & Gameplay

Werewolf – Fixed an issue where werewolves could use Devour on the same corpse multiple times.

Mac Client

Fixed an issue for a graphics-related memory leak.

Fixed an issue for an animation-related memory leak.

Quests

Auridon – One of the Undaunted: You can now advance past the quest step “Be Initiated.”

Bangkorai – To Walk on Far Shores: Septima Tharn will no longer get stuck in the world.

Coldharbour – Breaking the Shackle and Army of Meridia: If you have both of these quests, you’re now able to talk to Vanus Galerion to advance both quests correctly.

Vanus Unleashed: Vanus Galerion’s projection will now always appear for you.

Deshaan – Cold-blooded Vengeance: If you’re in a group, you should no longer have difficulties in burning the boats.

Plague Bringe: If Captain Diiril becomes stuck and unable to attack or be attacked, he will now respawn at his starting point.

Eastmarch – Snow and Flame: Thane Mera Stormcloak will now appear at the proper location.

Grahtwood – Eyes of Azura: Irrai will no longer become stuck and inaccessible for you: You can now interact with the letter on the table.

Main Quest

Cadwell’s Silver: You can now always discover your first wayshrine and go to the beginning of your first unlocked alliance.

Malabal Tor – Restore the Silvenar: The Bewitchers will no longer run away in the middle of a conversation, which was formerly preventing you from advancing the quest.

Reaper’s March – The Moonlit Path: The quest will no longer reset if you get too far ahead of Silvenar and the Green Lady.

Rivenspire – Dream-Walk Into Darkness: Killing the skeletons will now advance the quest.

The Rift – Tomb Beneath the Mountain: If Hakra becomes stuck, the boss scene will reset so you can still advance.

UI

Maps – Created a new map for Trolhetta Summit in The Rift.

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