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The Outer Wilds Update 1.0.4 Now Live; Brings New Fixes General Bugs, Design Improvements, and More

December 4, 2019 by Nick Biazzo

Download the new update now!

Mobius Digital took to their blog to announce and detail the latest update to roll out for their critically acclaimed title, The Outer Wilds.

Titled update 1.0.4, the new update brings a slew of welcomed fixes and improvements. Fans who have been playing the game for some time now will receive a slew of fixes that no doubt annoyed them, but thanks to the latest update, hopefully your experience with the game is much smoother.

In addition to general bug fixes, the developers made a ton of design improvements ranging from UI options, the scrollbar, and much more. If you had a problem with that, this new update should excite you! The new update is currently available on all platforms, go download it now.

Make sure to check out the full set of patch notes down below:

Hello everyone!  We’ve released a new patch and are very excited to show it to you ::).

Here’s a list of the biggest and most exciting changes:

  • Removed an invisible repelling force that’s no longer necessary ;;)
  • Added menu for gameplay options that can be triggered by looking at the Player Suit in the Ship after the first loop
  • Visually revamped menu UI system
  • Significant performance improvement on PS4, especially the PS4 Pro
  • Changed the clue in the Black Hole Forge (again…)
  • Sound, especially ship impact noises, no longer travels between Dark Bramble areas

Continue reading below if you want to know what else made it in!

Design improvements

  • The Fig backer satellite is now more easily accessible and less frustrating to explore
  • Fuel and oxygen gauges in the ship cockpit now give actual measurements

UI

  • Added tooltips to the gameplay options menu to describe each option
  • Scrollbars across the game now fully scroll from top to bottom
  • Improved dialogue UI to fit text better
  • Asterisks in the ship log are now orange/yellow


Visuals

  • Improved visual effects for a certain sequence in the High Energy Lab
  • The Ash Twin hologram on the Orbital Probe Cannon now has antennae
  • Changed the Ship Log picture for the High Energy Lab mural
  • Improved lighting and added baked ambient occlusion to a certain Nomai area
  • Mesh geometry on the Little Scout now rotates to match the camera direction


Minor fixes & adjustments

  • Fix to the archeologist achievement that allows you to get all ship log facts from Gabbro in later conversations.
  • Fix for not being able to look/rotate while using a Nomai projection pool in zero-g
  • Fixed miscellaneous crash bugs
  • Fixed bug that occasionally makes the geometry of the planet you’re on disappear
  • Fixed planet symbols at the Black Hole Forge
  • Fixed lakebed cave lighting bug that occurs when the player enters in a particular way
  • The player can no longer slightly see inside the clouds on Giant’s Deep
  • Slate and Hal’s auto-conversation triggers now deactivate if you talk to them manually
  • Fixed bug that occasionally vaulted the player upwards while jumping at a certain object
  • Fixed a PS4 crash on the first visit to the backer satellite
  • Fixed a bug where the autopilot tries to direct you towards something that doesn’t exist anymore
  • Fixed bug with singularities

In related news, Xbox Game Pass recently added The Outer Wilds to their streaming service. For roughly $10 a month, users can download from the huge library of games and play them until beaten. The Game Pass service is truly innovative and I am curious to see how it progresses over time. Xbox Game Pass is now loaded with more AAA titles and indie titles than most gaming streaming services out there.  Check out the full article here!

The Outer Wilds is now available for the PlayStation 4, Xbox One, and PC. Have you been enjoying the stellar game so far? Let us know in the comments below!

Source: Mobius Digital

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Category: UpdatesTag: Announced, Detailed, mobius digital, new, Patch Notes, PC, PS4, The Outer Wilds, Update, Xbox One

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