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Arkham Origins Devs Respond To Skepticism Over ‘Tacked-On’ Multiplayer

September 18, 2013 by Ian Miles Cheong

The multiplayer isn’t tacked on and fits into the lore of the game, they argue.

The developers at Splash Damage, who are currently working on the multiplayer content for Batman: Arkham Origins, have responded to fears and skepticism that the game's multiplayer content is "tacked on" to the full package.

Speaking with OXM, creative director Alastair Cornish took an inquiry about how the game’s online component – which sees two teams of three gangsters facing off against each other, and a Batman and Robin duo – added into the main game, and how the studio responds to fears that it’s merely been bolted on as an afterthought.

Cornish replied, “It’s something that we bore in mind; there can often be cynicism in some quarters – not in others – about this. And I think the two things that are very important to stress there are – these are being developed in parallel, so the single player is being developed by Warner Bros. Montreal, with no kind of interference or distraction from Splash Damage, who have been purely creating the multiplayer component. It’s the same disc and it’s a component of the same product, but neither one has distracted or detracted from the other.

“And we’ve worked together to ensure consistency of tone, because they’re the same Arkhamverse and in the same fictional window. So that was the first thing – if it’s the same team doing both, then I think it’s a bit more understandable that people have reservations, to be like “well hold on, can’t those guys be making me more single player levels instead?” so it was important that there were two separate studios, both playing to their strengths.”

Batman: Arkham Origins is set for release worldwide on October 25 for PC, PS3, Xbox 360 and Wii U.

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