• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides
  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Killzone: Shadow Fall Devs Talk Polygons

June 17, 2013 by Jordan Erica Webber

Hear about the design of the world in which the game is set.

Sony and Guerrilla Games have released a 21-minute video for Killzone: Shadow Fall that includes both the demo of the gameplay we saw at the PS4 reveal event and commentary from various members of the team working on the game. If you just want to hear what the devs have to say, skip to 08:05 in the video below:

The commentary is mostly about the art of the game, but given what we've seen of the game so far, that's an interesting topic to learn about. For instance, the shiny, bright, metallic aesthetic of the city is the result of a desire to style a locale that wasn't as brown as in previous Killzone games. The city is supposed to be a futuristic utopia, but one that still maintains an element of realism. Particularly impressive are the dam that one of the devs reckons is two miles high, and the detailed commercial bots flying around.

We also learn that the Helghast that attacks the woman in the demo before approaching the player character is made up of 40,000 polygons. This is apparently an interesting character to model because it can cloak, and its apparel is covered in straps that flap around as it moves.

As for that explosion that splits the peaceful part of the demo from the combat sequence, that was apparently achieved by the team creating two game worlds: one pre-explosion, and one post-explosion. The explosion also provided an opportunity for the team to make use of the game's dynamic dust system, which layers dust on everything in the world including moving objects and characters.

It all looks very impressive so far. Is it good enough for the new generation?

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

20 INSANELY FAST Games That FORCE YOU TO THINK FAST

20 INSANELY FAST Games That FORCE YOU TO THINK FAST

Switch 2: 10 Tips & Tricks You PROBABLY DIDN'T KNOW

Switch 2: 10 Tips & Tricks You PROBABLY DIDN'T KNOW

10 AA Games That Were ALMOST A MASTERPIECE

10 AA Games That Were ALMOST A MASTERPIECE

10 Games That Were Also EXPECTED TO FAIL

10 Games That Were Also EXPECTED TO FAIL

The Alters - Before You Buy

The Alters - Before You Buy

GAMESTOP MAKES BIG DECISION, GTA 6 MUSIC LEAK? & MORE

GAMESTOP MAKES BIG DECISION, GTA 6 MUSIC LEAK? & MORE

XBOX Handheld: 10 Things You NEED TO KNOW

XBOX Handheld: 10 Things You NEED TO KNOW

Mindseye - Before You Buy

Mindseye - Before You Buy

Dune Awakening - Before You Buy

Dune Awakening - Before You Buy

Category: Updates

Sidebar

Recent Posts

  • Rumor: Sony Interested In Acquiring WB Discovery Streaming & Services, Including WB Games
  • Clair Obscur: Expedition 33 – All Expedition Log Locations | Follow the Trail Achievement Guide
  • Activision: Call of Duty Black Ops 7 Will Have An “Evolution Of Omnimovement” Grounded In The Franchise Timeline
  • Rumor: Kepler Tells Gamers To “Get Ready For The First <$1000 Console”
  • Rumor: Shift Up Undecided On Switch 2 Port For Stellar Blade, But Recently Received Dev Kits

Copyright © 2025 · Gameranx · All Rights Reserved · Powered by Mai Theme