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Black Ops 2: Revolution Peacekeeper SMG Detailed In Official Q&A by Treyarch

January 25, 2013 by Alex Co

Got concerns or questions about the upcoming Peacekeeper SMG for Black Ops 2? Read on and it might have been answered by Treyarch.

Earlier in the week, Black Ops 2 game director David Vonderhaar went on Twitter to answer a few questions regarding the franchise's first-ever weapon DLC — the Peacekeeper SMG — which will be included in Black Ops 2's Revolution map pack.

If that wasn't enough, Treyarch Combat Designer Anthony Flame and Lead Artist Murad Ainuddin has now gone on to the official Call of Duty Elite site to host a mini Q&A regarding the upcoming weapon.

Here's the Q&A in its entirety (via MP1st)

Weapon Choice

There’s a lot of excitement around the Peacekeeper SMG, as it’s the first time Call of Duty has ever offered a bonus weapon with DLC. Why did you go with an SMG?

Anthony:  First we began thinking, what will get the most people excited – what is something that people haven’t seen before? The conversation quickly gravitated to the fact that our two most popular weapon classes are SMGs and assault rifles, so we thought it would be cool to create a hybrid of those. Having a weapon in DLC is new, having this type of weapon is new and it speaks to the choices that players make – we loved the idea.

Design Inspiration

The Peacekeeper is an original design by Treyarch. What inspiration did the art team take for the weapon’s look?

Murad:  Based on Anthony’s direction of creating a hybrid assault rife and SMG, we designed the Peacekeeper to have a compact rifle look. We also wanted to give a base white finish to provide a stark contrast from all the other weapons in Black Ops II, but also in Call of Duty history. We chose a lot of synthetic polymers and lightweight materials to make up the surface look to represent that near-future “hotness.” We want players to feel like this is a familiar weapon, but one they’ve never seen before.

We typically start out with some side profiles, not worrying about detail – getting the big ideas down first. After the profile is approved, that's when we internally start breaking up components inside the silhouette.

Balancing

How does balance factor into the Peacekeeper to ensure that it falls in line in terms of stats with other weapons?

Anthony:  The Peacekeeper is a Submachine Gun-Assault Rifle Hybrid. It has the lightweight design of an SMG, but with better range and accuracy at the cost of close quarters firepower. It's a great weapon for objective modes like Hardpoint, where you need to quickly get into position and cover objectives from a safe distance.

Backstory

Is there any kind of backstory to the Peacekeeper? How does it fit into the lore you’ve created for Black Ops II?

Murad:  The idea is, this is the weapon that is issued to special ops forces of the future to deal with counter-terrorist threats and for VIP protection. It reaches out far, yet compact enough for concealment, and easy to carry and operate in vehicles.

Diamond Camo

For our Diamond Camo fanatics, how will the Peacekeeper affect SMG Challenge progress?

Anthony:  The Peacekeeper does not affect diamond progression for the 6 core submachine guns – they will function exactly as before. If you earn Diamond Camo on the core 6 SMG's, when you earn gold for the Peacekeeper you will then get Diamond for it as well. 

Impressions

Any last words from the team in regard to its use?

Anthony:  We're very excited for the opportunity to give players a DLC weapon for the first time in a Call of Duty game. This has allowed us to evaluate how the fans are playing the game, and offer new content that improves the online experience. For the Peacekeeper, we wanted to give players a high mobility weapon that wasn't just meant for close quarters, which will open up more medium and long range firefights. Internally, the team has been having a blast with the Peacekeeper on the new maps. We look forward to the community getting their hands on the Peacekeeper, and seeing how this affects the meta game of Pick 10 selection.

There you have it. Although, to be honest, hearing them talk about the Peacekeeper as an SMG with better range and accuracy really doesn't sit well with me. I mean, SMGs are quite good enough as it is, with their limited range their only drawback. But if the Peacekeeper can stand toe-to-toe with Assault Rifles? Well, that's going to cause problems, right?

Do you think the Peacekeeper will be overpowered based on their statements or you're not concerned that much since it can be remedied in a patch anyway?

Black Ops 2's Revolution DLC will be out on January 29 for the Xbox 360, with the PC and PS3 versions set to follow at a later date.

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