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Moebius Developer Promises Gabriel Knight Fans Will “Love Every Minute Of It”

January 5, 2013 by Holly Green

Also, Jensen provides some insight about the rise of good storytelling in games.

Moebius, the next supernatural thriller from PC point and click guru Jane Jensen, was successfully funded on Kickstarter this past May, and things are well on their way. In a new interview debuting on VG247, Phoenix Online CEO Cesar Bittar and Jensen herself will be discussing the game's progress, for now teasing:

“Moebius is going very well. We started production in September with Phoenix Online as developers and have already seen a lot of progress. The art style is really fresh, I think, and the story turned out great. It has similarities to Gabriel Knight the same way that Gray Matter had – it’s the same genre – a mystery thriller with some paranormal elements. But that’s about the extent of it.”

Chimes in Bittar,

“From a different perspective than Jane’s, I’ve read the story, and I can say that the enigma of the game is something that feels extremely fresh and exciting. Gabriel Knight fans are definitely going to love every minute of it.”

Moebius focuses on an antiques dealer hired by a billionaire to investigate the death of a young girl who, as it turns out, has a dark secret in her past. Jensen says she had the idea “kicking around for about a year."

Asked about the quality of writing in modern gaming,  she goes on to make an interesting point about the so-called rise of storytelling in video games, adding this insight:

“This had been a ‘thing’ since I started in games 20 years ago. Every few years people get excited about writing and story ‘possibly becoming important’ in gaming.

“Honestly, there have been some great writers in gaming for a long time, since the Infocom days, and there are still really innovative things going on such as The Walking Dead or Heavy Rain. So I don’t see it so much as a new thing. I don’t think the industry as a whole is changing, no. Most game companies really undervalue the story aspects of a game. I just continue to do my thing.”

And do her thing, she has. Moebius reached it's intended Kickstarter goal of $300,000 in funding, with an additional $135, 316 donated.

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