The recent iOS reboot of Dungeon Keeper by Electronic Arts was nothing short of abysmal, forcing players to pay real money in order to unlock core elements of the game. It was nothing at all like what its players—especially fans of the original games by Bullfrog—wanted.
Weirdly enough, EA’s head of mobile games Frank Gibeau declared that the company had been “innovating too much” with Dungeon Keeper instead of simply coming clean with the fact that the game just wasn’t any good, causing outrage among gamers who felt disappointment with the strategy title.
The dream of a proper Dungeon Keeper sequel—spiritual or otherwise—isn’t dead, however, as Kalypso Media has just announced the development of Dungeons 2. Developed by Realmforge Studios, the dungeon management simulator will be available on the PC, Mac and Linux sometime in 2015.
"Take control of the mighty Dungeon Lord and craft a network of unique and terrifying dungeons, recruit an army of fearsome creatures and command two new factions. Prepare to defend your Kingdom against those pesky heroes, go above ground to wage war on their human cities and use the ‘Hand of Terror’ to take direct control over your minions, issue commands, and even dish out a swift slap to keep them in line."
That certainly sounds a lot like the Dungeon Keeper experience. Time will tell if it’ll live up to the hype.
The game itself will feature a single-player campaign with two playable factions, 26 unique creatures, and multiple types of heroes and game modes. It takes place in both the underworld as a dungeon manager simulation, and in the overworld, with tactical real-time strategy.
To whet player’s appetites for the game, Kalypso has released a teaser trailer of the title, which will be demoed at GamesCom next week. Check it out below.