• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Far Cry 3 Inspired by Red Dead Redemption, Skyrim

September 27, 2012 by Ian Miles Cheong

The open world environments of Far Cry 3 are said to be inspired by a host of games, including Rockstar’s Red Dead Redemption.

Far Cry 3

Speaking at the Eurogamer Expo today, Far Cry 3 designer Jamie Keen said that the team is taking inspiration from a number of other open-world games including Red Dead Redemption.

“In order to keep a player engaged over a period of time there are certain other genres we have to look into to keep that engagement over a longer time. So we've been looking at things like MMOs, we've been looking at other open world titles,” he said to Eurogamer. “The Elder Scrolls series is a huge inspiration for us; games like Red Dead [Redemption] and other Rockstar games as well.”

Keen described these games as having “a really vast land mass” and admitted in contrast to those titles, most shooters lack open environments.

“So to keep that progression going, to keep those different spacings of where we place stuff in the world, it's important that we're breaking the boundaries of what an FPS normally is,” he said.

Keen said that the team is concerned about creating and populating an open sandbox world that doesn’t feel as repetitive as some of those he’s played, citing Skyrim’s overuse of the “arrow to the knee” line as something the team is avoiding.

“It's important too that you feel like the world isn't—we don't want you to feel like 'oh it's this encounter again, I've seen this one'. You know, 'arrow to the knee', for example. While the 'arrow to the knee' thing is actually quite cool, we don't necessarily want that.”

Unlike other shooters, which walk player down a closed path, Far Cry 3 is revealed to offer 250 different encounter types, which the player can experience throughout the game. In addition to these potential encounters, the game “remembers” which ones you’ve experienced so you won’t experience them often.

“You end up with this real feeling of diversity of things going on," he pledged. "And you will see the same encounter again, but hopefully there's enough of them that you won't remember it, probably.”

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Top 20 NEW Games of 2026 [Second Half]

Top 20 NEW Games of 2026 [Second Half]

20 Games That FORCED YOU TO CHEAT

20 Games That FORCED YOU TO CHEAT

CRIMSON DESERT CHANGING ITS STORY? XBOX COMEBACK PLAN & MORE

CRIMSON DESERT CHANGING ITS STORY? XBOX COMEBACK PLAN & MORE

10 BIGGEST DISAPPOINTMENTS from Summer Game Fest

10 BIGGEST DISAPPOINTMENTS from Summer Game Fest

10 Games That REWARD You For Being CRAZY

10 Games That REWARD You For Being CRAZY

10 Most IMPROVED Games of 2026 That Play Different

10 Most IMPROVED Games of 2026 That Play Different

Gothic 1 Remake - Before You Buy

Gothic 1 Remake - Before You Buy

10 BRAND NEW Games of XBOX GAMES SHOWCASE 2026

10 BRAND NEW Games of XBOX GAMES SHOWCASE 2026

10 GOTY Games That ARE STILL WORTH PLAYING

10 GOTY Games That ARE STILL WORTH PLAYING

Category: Updates

Sidebar

Recent Posts

  • Demand For Xbox Series X|S Worldwide Exceeds Supply – And Memory Is A Huge Reason Why
  • ESRB Rating For The Elder Scrolls IV: Oblivion Remastered Adds Nintendo Switch 2
  • Toys for Bob Credits Spyro Fans For Spyro: A Realm Beyond Coming To Existence
  • gen ATLAS Dev Fumito Ueda Is Sad Bluepoint Games Can No Longer Remake Ico With Him
  • Niantic Spatial Explains Why They Did Not And Cannot Sell Pokemon Go Data For Military Use

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme