Friday the 13th: The Game Gets Singleplayer (and 2017 Delay)

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We’re supposed to see Friday the 13th: The Game release fairly soon, according to the previous timetable projections. But Illfonic and Gun Media, the game’s developer and publisher, have come out and said that there’s now a delay until next year. This is due to the fact that they’re planning “to expand development and inclusion of AI bots, Tommy Jarvis as a playable character and the inclusion of Packanack Lodge playable map,” according to the statement given via IGN. The game’s final product is when the singleplayer mode will be available.

If you wanted to see the core of what the game is about, this trailer should do the trick.

In Friday the 13th: The Game, you essentially relive the experience of the series of horror flicks. You’ll either take on the role of Jason Voorhees, or any of the camp counselors that end up being his targets, and you try your best to survive or slaughter in the night. The developers are paying special attention to the experience’s balance. They want to ensure that despite the fact that Jason is incredibly powerful, it’s possible with a bit of smart thinking and teamwork to get the edge over him. The Unreal Engine 4 level of capability helps push what the team is able to actually do in this experience, and they’ve certainly come a long way since their Kickstarter campaign days.

“The first thing people are going to read here is ‘delay. We want everyone to be assured that coming to our decision to delay was no easy matter, but we believe that the positives far outweigh the negatives. We’ve been reading day in and day out on our social media feeds that single player and Tommy Jarvis were in such a demand that we couldn’t ignore our fans. After securing funding, we’re here to tell you that it is a reality and we’re making this game even bigger. It sucks that there’s a delay, but the wait won’t be too long and it’s going to offer more for fans in the long-run,” stated Gun Media studio head, Wes Keltner.

The release schedule for the game is as follows: Fall 2016 is the beta’s launch (with the ability to snag extra keys to share with your mates), Spring 2017 is when Multiplayer formally releases with playable Tommy Jarvis and the third map (Packanack Lodge), and Summer 2017 is when the singleplayer and offline AI bots are planned to come out. You’ll be able to play the game on PC, PS4, and Xbox One. To learn more – check out their website, Twitter, and Facebook.