Initially seen as nothing more than an advertisement for Fallout 4, the gaming community was pleasantly surprised to see the quality of Fallout Shelter when it was released last year. Since then, Bethesda has regularly updated the game with not only performance buffs and bug fixes, but with additional features and content as well.
The newest of these comes in Update 1.6, which is anticipated to be the biggest set of changes for the game to date. Announced during the Bethesda E3 conference last month, Fallout Shelter‘s new features are definitely sizeable. (Starts at 2:16)
You can now send Dwellers on quests in the Wasteland, exploring new locations outside of the singular Vault complex that Fallout Shelter was previously confined to. This update brings a host of new enemies (Ghouls are prominently displayed in the video), which brings a newer and (hopefully) more refined combat system with it. But the colorful cast of characters is what brings new life to the wasteland in this newest update iteration.
And it’s also now on PC. Which is helpful considering the game’s massive scope on phones caused the batteries to drain quickly, and make the unit itself heat up by a noticeable degree. Some people have managed in the past to emulate phone devices on their PC, but now those extraneous steps won’t be necessary to enjoy the game.
What else have you missed in terms of Fallout Shelter content? If you stopped playing the game a while ago, you’ll certainly be surprised at some of the past changes. Update 1.4 added a proper time of day cycle, expanded upon the pet system introduced in an earlier update, and added the ability to fully customize a Dweller’s appearance (to make them easier to tell apart, for sure). But 1.4 also brought forth the crafting system, allowing you to craft new weapons and armor out of junk your Dweller population might come across. 1.5 built on 1.4’s foundation even further in terms of the outfits, customization, and crafting mechanic.