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Roger Ebert takes back video games not art comments

July 1, 2010 by Gameranx Staff

Ebert concedes, I should not have written that entry without being more familiar with the actual experience of video games.

braid art

A few months ago, Robert Ebert, one of the most influential critics in the movie industry, made a bold statement regarding something very close to us. In his blog post for Chicago Sun-Times, Ebert was convinced that in principle, video games cannot be art. What ensued this statement has been well documented, but after hundreds of blog posts on gaming blogs on the subject matter and close to 4500 replies in his comments section, Ebert has decided to take back his statement.

Well, Ebert recently wrote in his blog,


I was a fool for mentioning video games in the first place. I would never express an opinion on a movie I hadn’t seen. Yet I declared as an axiom that video games can never be Art. I still believe this, but I should never have said so. Some opinions are best kept to yourself.

He later added,


I thought about those works of Art that had moved me most deeply. I found most of them had one thing in common: Through them I was able to learn more about the experiences, thoughts and feelings of other people. My empathy was engaged. I could use such lessons to apply to myself and my relationships with others. They could instruct me about life, love, disease and death, principles and morality, humor and tragedy. They might make my life more deep, full and rewarding.

Not a bad definition, I thought. But I was unable to say how music or abstract art could perform those functions, and yet they were Art. Even narrative art didn’t qualify, because I hardly look at paintings for their messages. It’s not what it’s about, but how it’s about it. As Archibald MacLeish wrote: A poem should not mean, but be.

I concluded without a definition that satisfied me. I had to be prepared to agree that gamers can have an experience that, for them, is Art. I don’t know what they can learn about another human being that way, no matter how much they learn about Human Nature. I don’t know if they can be inspired to transcend themselves. Perhaps they can. How can I say? I may be wrong. but if ‘m not willing to play a video game to find that out, I should say so. I have books to read and movies to see. I was a fool for mentioning video games in the first place.

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