• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Tango Gameworks Knew How You Were Going To React To Hi-Fi Rush

February 2, 2023 by Ryan Parreno

Should indie games try to shadow drop their games the way Hi-Fi Rush was released? Maybe they should consider how Tango Gameworks knew their game was going to be a hit first.

Hi-Fi Rush’s director, John Johanas, explained to IGN that Tango Gameworks knew how fans were going to react to the game.

That’s because it’s similar to how they experienced the game inside the studio and with the people at Bethesda. This is how he described it:

“If you’re going to ask someone to purchase something in a shadow drop (Hi-Fi Rush was released the same day it was announced), you probably get a lot of skepticism, but the fact that Game Pass exists allows people to basically almost, what you would say is a demo theoretically. But it’s not a demo, it’s the full game. They can just play in and they can almost naturally talk about the game, talk to their friends, tell them how cool it is. That’s what we were kind of hoping for because internally, we knew it was something special.

Internally, people wouldn’t just stop talking about it. Actually, that’s how it built up within Bethesda. I think that’s a whole another story of how a game like this could come out from Bethesda is because internally, some people had played it and they spoke about it to each other… They’re like, “Did you see that game that they’re making there?” There’s this weird sort of viral positivity to just playing this game and Game Pass just felt like an excellent opportunity to let something that maybe the onboarding is a little bit tricky or maybe people can be skeptical about, lose that skepticism immediately by just playing it.”

As we know, Hi-Fi Rush was an immediate breakout hit. We ourselves covered how it got a 99 percent rating in Steam’s user reviews. It does seem that their decision to shadow drop the game, AKA, to release it without prior announcement or hype, has worked out for the game. The fact that it impresses almost immediately is not something that can be easily replicated by even the best of AAAs, and should not be something smaller or indie game developers try with their games. At least they should consider if they were sure it would get the same reaction.

But hold on. Whose decision was it exactly to shadow drop the game? Actually, Johanas wanted to make it clear it wasn’t Tango Gameworks who decided it:

“Tango will not take credit for this, it’ll be the marketing team’s idea. They pushed it through. We knew Hi-Fi RUSH was a very big departure from what we have done before, but we also knew that we had something very special early on.

It’s not a horror game from a horror studio, so there can be some initial “maybe” questions. When going through the idea of a shadow drop we thought about just letting people decide for themselves and play the game, basically. Because we got a lot of reports the first time people saw the game internally they’re like, “That looks fun. I want to play that now.”

We weren’t trying to maybe give people the wrong idea, make people think, “Oh, it’s a lower quality thing,” or something like that. We could show them right away. We were very confident about the product that we had. I think that worked for our title.”

Hi-Fi Rush is available to play now on PC via Steam, Xbox Series X|S, and Game Pass.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

GTA6 ONLINE LEAKED? SOUNDTRACK RELEASED & MORE

GTA6 ONLINE LEAKED? SOUNDTRACK RELEASED & MORE

Control Resonant - Before You Buy

Control Resonant - Before You Buy

Witcher 3 Remastered - 10 BIGGEST Changes

Witcher 3 Remastered - 10 BIGGEST Changes

What The HELL Is Going On With Diablo 5, StarCraft & WoW?!

What The HELL Is Going On With Diablo 5, StarCraft & WoW?!

Wolverine - 10 Things The Game DOESN'T TELL YOU

Wolverine - 10 Things The Game DOESN'T TELL YOU

PC Gaming: 25 Things You Didn't Know You Could Do

PC Gaming: 25 Things You Didn't Know You Could Do

10 ICONIC Games That FIXED Open World Games

10 ICONIC Games That FIXED Open World Games

Valheim 1.0 - Before You Buy

Valheim 1.0 - Before You Buy

ROCKSTAR EXPLAINS GTA 6 WEAPON MECHANICS, KOJIMA SONY BREAKUP & MORE

ROCKSTAR EXPLAINS GTA 6 WEAPON MECHANICS, KOJIMA SONY BREAKUP & MORE

Category: UpdatesTag: Hi-Fi Rush, PC, Tango Gameworks, Xbox Game Studios, Xbox Series X/S

Sidebar

Recent Posts

  • Dr. Serkan Toto: Nintendo Saved The Japanese Console Game Market With The Success Of The Switch
  • Gears of War: E-Day Has Gone Gold
  • Rockstar Unveils Physical Release of GTA 6: The Album, With An Ironic 11 Variant Editions
  • Rumor: GTA 5 / GTA 6 Files Leaked, Including An Expanded Liberty City
  • “This Was A Surprise.” – Gene Park Confirms Sony Cancelled PHYSINT On Hideo Kojima Without Prior Warning

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme