• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Destiny’s New Freelance Mode Makes Solo Queue Viable in PVP

February 5, 2016 by Ian Miles Cheong

Changes are taking place in Destiny’s Crucible mode.

Destiny_crucible
Bungie is making some interesting changes to Destiny’s Crucible–the game’s competitive PVP mode.

In the most recent weekly update, which has been rebranded as This Week at Bungie, the studio revealed that two new Crucible playlists are being added to cater to solo players — Freelance 3v3 and Freelance 6v6. In each of these two new modes, players will only be able to access them alone as solo queue players and not with a fireteam. The idea behind their addition is to stop stacked fireteams from dominating the game and provide PVPers with a fighting chance alone.

“Freelance 6v6 and Freelance 3v3 are mixed-mode playlists that are only accessible by solo players – no Fireteams allowed,” said designer Jeremiah Pieschl. “Freelance playlists will be available sporadically on the weekly rotators in your Director.”

Each mode will feature a mix of gameplay modes, including Clash, Control, and Rift for 6v6, and Elimination, Salvage, and Skirmish for 3v3.

Another new change to the Crucible is the removal of special ammo at the start of the game, so you won’t be able to snipe other players right off the bat. Instead, you’ll have to go out and get special ammo from one of the crates before you can use your shotgun or sniper rifle.

The developers state that they made this change to increase the use of primary weapons at the match start. Many players used sniper rifles and shotguns to gain an advantage early in the round, making life rather miserable for players who prefer primary weapons. This change will be coming to all 3v3 playlists, though 6v6 playlists will still be as before as the developer believes that larger game modes are less sensitive to these initial conditions.

The studio’s efforts to combat lag introduced by their skill-based matchmaking system are proceeding, as they’re rolling out changes across Skirmish, Rumble, and Control playlists. Players will see some lag improvements in the Trials of Osiris and the upcoming Valentine’s Day events, which kicks off on February 9, 2016.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

15 Games With The Most REALISTIC NPCs

15 Games With The Most REALISTIC NPCs

Top 10 NEW Games of June 2026

Top 10 NEW Games of June 2026

LEGO Batman: Legacy of The Dark Knight - Before You Buy

LEGO Batman: Legacy of The Dark Knight - Before You Buy

Assassin's Creed Black Flag DESPERATELY Wants You Back

Assassin's Creed Black Flag DESPERATELY Wants You Back

7/10 Games We PLAY MORE THAN 10s

7/10 Games We PLAY MORE THAN 10s

Subnautica 2: 10 Things The Game DOESN'T TELL YOU

Subnautica 2: 10 Things The Game DOESN'T TELL YOU

GTA6 TRAILER SOON? LEAKS & MORE

GTA6 TRAILER SOON? LEAKS & MORE

Forza Horizon 6 - Before You Buy

Forza Horizon 6 - Before You Buy

Subnautica 2 - Before You Buy

Subnautica 2 - Before You Buy

Category: UpdatesTag: Activision, Bungie, Destiny, PlayStation 3, PS4, Xbox 360, Xbox One

Sidebar

Recent Posts

  • Rumor: Bungie Will Have Layoffs After Destiny 2, Destiny 3 Is Not In Development
  • Rumor: GTA 6’s 3rd Trailer Releasing May 26 And Appearing In The Next State Of Play
  • Bungie Ends Active Development On Destiny 2 In 2 Weeks
  • Tom Henderson: Ubisoft’s AI Project Was Used For Far Cry 7 Dev’t “And It Looks Like Shit”
  • Dataminers Find Nintendo Switch Account Manager In Genshin Impact

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme