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Uncharted 3: Naughty Dog Working on Aiming Fix

November 8, 2011 by Ian Miles Cheong

Uncharted 3 developer Naughty Dog has listened to fan feedback and is working on a fix for the game’s aiming problems.

Uncharted 3 may be a great game, but it's far from perfect no thanks to its awkward aiming system.

Facing a barrage of complaints from the game's fans, Naughty Dog has acknowledged the problem and has announced plans to remedy the aiming system.

The developer originally disagreed with complaints, even going so far as to post a rebuttal justifying its gun mechanics.

Complaints continued unabated, prompting Naughty Dog to invite two fans from the NeoGAF community to playtest the game at their offices and address the complaints directly.

"I sat down and played with a couple tweaked versions of the new controls, and they were definitely more in line with the MP and UC2," wrote 'Cartridgeblower'. "They seem to have fixed much of the dead zone problems, and are adjusting the sensitivity so you can go even higher than what 100 per cent is now.

"They were literally making changes ON THE FLY as we played, and asking us what we thought of them. They would tweak things like sticky radius, sensitivity, etc.

"Also, they mentioned motion blur is definitely getting fixed for SP. Very cool. They mentioned more about a patch coming out very soon, but again, Arne has told me not to give anything more specific away."

Judging from the response, it looks as though Naughty Dog listens to its fans after all.

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