• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Gabe Discusses Piracy and Prices On Steam

October 25, 2011 by Mat Growcott

If you, like me, spend far too much on Steam, perhaps you’ll be happy to know Gabe entirely knows what he is doing.

"One thing that we have learned is that piracy is not a pricing issue. It’s a service issue. The easiest way to stop piracy is not by putting antipiracy technology to work. It’s by giving those people a service that’s better than what they’re receiving from the pirates."

That's what Gabe Newell had to say about piracy at a conference in Seattle, transcribed by Geekwire, in which he gave a short talk on economics within the video game industry. It's difficult to argue against, especially given the sheer amount of money that is spent each year punishing real people who don't know how to use the pirate communities to get their way past DRM.

He went on to talk about how the freedom to change prices on Steam has evolved the way they think about pricing models:

"Then we decided that all we were really doing was time-shifting revenue. We were moving sales forward from the future. Then when we analyzed that we saw two things that were very surprising. Promotions on the digital channel increased sales at retail at the same time, and increased sales after the sale was finished, which falsified the temporal shifting and channel cannibalization arguments. Essentially, your audience, the people who bought the game, were more effective than traditional promotional tools. So we tried a third-party product to see if we had some artificial home-field advantage. We saw the same pricing phenomenon. Twenty-five percent, 50 percent and 75 percent very reliably generate different increases in gross revenue."

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 Good Games That SHOULD NOT HAVE FAILED

10 Good Games That SHOULD NOT HAVE FAILED

007 First Light - 10 Things You NEED TO KNOW

007 First Light - 10 Things You NEED TO KNOW

20 Longest Single Player Games of The LAST 5 YRS.

20 Longest Single Player Games of The LAST 5 YRS.

10 Brand NEW RPGs That EXCITE US

10 Brand NEW RPGs That EXCITE US

20 Game Franchises RUINED By Publishers

20 Game Franchises RUINED By Publishers

10 WEIRD Gaming Stories of April 2026

10 WEIRD Gaming Stories of April 2026

ROCKSTAR RESPONDS TO GTA 6 PRICE & MORE

ROCKSTAR RESPONDS TO GTA 6 PRICE & MORE

Invincible VS - Before You Buy

Invincible VS - Before You Buy

What The HELL Is Going On With PlayStation DRM?

What The HELL Is Going On With PlayStation DRM?

Category: Updates

Sidebar

Recent Posts

  • PlayStation Customers Notice PlayStation Deals Section Disappeared Without Warning on PS4/PS5
  • Strauss Zelnick Is “Deeply Disappointed” Himself That We Still Don’t Have A New BioShock
  • Oscar Winning Actress Sally Field Revealed Robin Williams Introduced Her To The Legend Of Zelda
  • Take-Two CEO Strauss Zelnick Says Crunch Is Not Part Of How The GTA 6 Publisher Operates Today
  • Sega’s Stranger Than Heaven Retells The Tojo Clan’s History – But It’s More Than Another Yakuza Story

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme