• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

WWE 2K16: Interview Details; On The Roster, The Changes, And The Motion Capture

October 14, 2015 by Ryan Parreno

2K received the message loud and clear from the fans, but it took them a lot of work to build up the roster.

WWE 2K16 marketing director Bryce Yang spoke in earnest about development for the game, including the changes, the roster, and the motion capture.

Usually, annual titles change little, but this went through a lot of change. Technically, this is only the 2nd year 2K Games has had with the title, and they have instituted a lot of changes, down to the core mechanics. The changes make it more authentic to real life wrestling, and benefits newer players mostly.

The choice to have 120 wrestlers came off of WWE 2K15 having half the roster of previous games. 2K received the message directly from the fans: they like more wrestlers, and as big a roster as they can get. Bryce explains it takes a lot for them to add each wrestler in, down to the details of the ring entrances.

To capture the spirit of many of the wrestlers, 2K could only get the details from the original source. Many of the actual wrestlers did their own motion capture for the game. Notable among these is Finn Balor, who was such a high profile entry for a newcomer, as well as a distinctive character.

You can watch the full interview with Bryce above.

WWE 2K16 will be released on October 27

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

What The HELL Is Going On With Nvidia DLSS 5?

What The HELL Is Going On With Nvidia DLSS 5?

20 Upcoming Games That CROSS THE LINE OF INSANITY

20 Upcoming Games That CROSS THE LINE OF INSANITY

10 Video Game Graphics That STILL Hold Up

10 Video Game Graphics That STILL Hold Up

The Best cRPG Ever Made?

The Best cRPG Ever Made?

20 Things Developers Knew WE WOULD TRY

20 Things Developers Knew WE WOULD TRY

WHY CRIMSON DESERT LOOKS THIS GOOD & MORE

WHY CRIMSON DESERT LOOKS THIS GOOD & MORE

10 TERRIBLE Games That Are Absolutely Hilarious

10 TERRIBLE Games That Are Absolutely Hilarious

John Carpenter's Toxic Commando - Before You Buy

John Carpenter's Toxic Commando - Before You Buy

20 Best Games of 2015-2025 YOU NEED TO REVISIT

20 Best Games of 2015-2025 YOU NEED TO REVISIT

Category: Updates

Sidebar

Recent Posts

  • Nvidia CEO Says DLSS 5 Is “Not Generative AI, It’s Content-Control Generative AI”
  • Generative AI Already Hurt Video Games Before Supply Issues And DLSS 5 – By Way Of AI Apps
  • Subnautica 2 Enters Early Access This May, But Without The Developer’s Founders Anymore
  • Pikmin Were Just Confirmed For The Super Mario Galaxy Movie
  • Disabled ARC Raiders Player Confirms Embark Has Reversed Their Erroneous Permaban

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme