• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Triangle Strategy’s Visual Style Cost More Than Players Realize

May 29, 2022 by Todd Black

Cost and Intent

One of the beautiful things about video games at large is that they’ve been evolving for decades. They started out on basic platforms and arcade systems, then the power of these systems evolved, and thus, so did the looks and gameplay potential. The better the system, the more evolved the look. But, while many embrace the power of 3D systems, some are fine with 2D looks, and have even evolved that with HD-2D games like Triangle Strategy, Octopath Traveler and the upcoming Live A Live.

The team behind Triangle Strategy did an interview and noted that while the graphical style is great, it is costly:

“It’s probably worth noting that it costs more than you’d think. In that respect, it’s a good match for the titles want out of Square Enix. There might not be much to gain from other companies copying it.”

That makes sense, this style does indeed work well with RPGs, and thus you’re seeing it (for now) with only games of that genre. But it also should be noted that the games that use them can take it in various directions depending on setting:

“The way it’s expressed differs per title, so the HD-2D flavor will be slightly different every time. With Live A Live for example, the atmosphere in the prehistoric section is going to be different to the sci-fi scenario. Our range of expression has increased thanks to the new ideas we’ve devised.”

Plus, those who have worked on such titles before go and share insight with the newer dev teams so that they can be better equipped to tackle the new project:

“The teams on the former titles released information for the newer teams. If they have information they feel might be useful, we encourage the exchange of information across development companies. If a method of expression was used in an earlier title, there’s no reason it can’t be incorporated into the newer titles.”

Source: 4Gamer

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 Games That Are DEEPER THAN WE THOUGHT

10 Games That Are DEEPER THAN WE THOUGHT

Fatekeeper - Before You Buy

Fatekeeper - Before You Buy

10 BIG Announcements of State of Play June 2026

10 BIG Announcements of State of Play June 2026

Why This Witcher 3 Expansion Is Such A Big Deal

Why This Witcher 3 Expansion Is Such A Big Deal

30 RPGs of 2026 That Look Too Good to Ignore

30 RPGs of 2026 That Look Too Good to Ignore

Top 20 NEW Story Based Games of 2026

Top 20 NEW Story Based Games of 2026

10 WEIRD Gaming Stories of May 2026

10 WEIRD Gaming Stories of May 2026

GTA 6 REVIEWS "IMPORTANT", UNREAL ENGINE 6 REVEALED & MORE

GTA 6 REVIEWS "IMPORTANT", UNREAL ENGINE 6 REVEALED & MORE

10 SNEAKY Tricks Games USE WITHOUT TELLING YOU

10 SNEAKY Tricks Games USE WITHOUT TELLING YOU

Category: UpdatesTag: live a live, Square Enix, Triangle Strategy

Sidebar

Recent Posts

  • “It Was An Xbox Decision” – Satya Nadella Gave Asha Sharma “Latitude” To Cancel CoPilot On Xbox
  • Atlus Warns Public After Katsura Hashino Impersonator Fools Persona and Metaphor ReFantazio Fans
  • Elden Ring Tarnished Edition Releasing On Nintendo Switch 2 This August 28
  • Steam Machine and Steam Frame Are Releasing This Summer 2026
  • Xbox CEO Asha Sharma Discusses Gaming Hardware Crisis “We’re Not Talking About,” Believes They Shouldn’t Raise Prices On Helix

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme