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Valorant Update 4.07 Reduces The Power Of Burst-Fire Weapons

April 12, 2022 by Dani Cook

Several issues have been fixed in the game as well.

Riot Games has released patch notes for update 4.07 heading to the multiplayer first-person shooter, Valorant. The popular online game was first released in June 2020 as free-to-play and has since gained a large following. The new update has brought several updates and changes to the game including bug fixes, improved load times, and a reduction in the power of burst-fire weapons. Update 4.07 doesn’t affect the weapons’ damage but players will no longer be able to use the quick-burst mechanic that has become so popular among players.

Check out the full patch notes for Valorant below!

Valorant Update 4.07 Patch Notes

SERVER UPDATES 

  • Added a new set of servers in Latin America, which should help with latency in that region. (Scheduled to turn on not long after 4.07 is live.)

WEAPON UPDATES 

  • Bulldog and Stinger now delay firing inputs while bringing up the weapon to aim down sights (ADS) 

○ Prevents you from getting burst mode accuracy improvements before they finish raising your weapon. 

○ Adds a slight cost to the decision to switch to burst firing mid-combat.

○ You can still begin firing immediately while switching back to full auto/hip fire mode. 

  • Ability-based weapons* can now also be input-queued to equip after the current action

○ *This includes: Chamber guns and ultimates for Neon, Jett, and Raze 

STORE UPDATES 

  • Load times for the VP purchase page should now load in a matter of seconds (previously, it would take more than thirty seconds in some instances) 

SOCIAL UPDATES 

  • Added new detections for different AFK-like behaviors in rotating game modes BUGS 

Agents 

  • Fixed a bug where Yoru could use a weapon immediately at the end of his ultimate by exploiting an unwanted interaction with ropes 
  • Fixed a bug where it was possible to defuse the Spike while channeling abilities Skye’s Seekers can once again break through the destructible doors on Ascent 

Social 

  • Fixed a bug where comms-restricted players could not listen to team voice chat ● Fixed a bug where players were not always immediately removed from the game after being banned 

Competitive 

  • Fixed a bug that was causing performance bonuses to show at incorrect times

Gameplay Systems 

  • Fixed an issue where briefly tapping the “Use Spike” button to plant the Spike could cause you to end up holding the Spike instead of your last equipped weapon

Source

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Category: UpdatesTag: First Person Shooter, PC, Riot Games, Valorant

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