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Dark Souls 3 Will Have No Basis From Previous Games At All

August 11, 2015 by Ryan Parreno

Miyazaki also shared some more details on the game’s development in a new interview.

Hideki Miyazaki has started dropping some development details for Dark Souls 3.

Perhaps the biggest change is in regards to setting. When asked if the game will be in the same location as the first two Dark Souls games, Miyazaki replied point blank that he has no intention of using those games as a basis for Dark Souls 3 at all.

Changes are coming and these are the kinds of changes that fans actually want this time around. For example, Miyazaki confirms that some boss fights have a poor reputation among the fans. From Software is aware of this enough that they are avoiding it for the next installment.

They’re also iterating on what worked in the previous games, such as Battle Arts. Where Battle Arts was introduced and added to each weapon, a similar element will be added to the spells.

In the end, From is still looking at creating challenges that break with fan expectations. Miyazaki insists they do not want to make unbeatable challenges, but they are looking to evoke reactions from their players.

Dark Souls 3 will be released in 2016 on Windows, PlayStation 4, and Xbox One. You can read some more details from a separate interview here.

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