• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

The Reason Halo Infinite Was Delayed By a Year

March 25, 2022 by John McDonald

So… that was the reason.

343 have recently spoken out about the long Halo Infinite delay. The reason? They weren’t proud of it at all – You do have to take pride in your work after all, and it seemed to work because the game was an absolute hit.

In a recent interview with The Washington Post, several important figures behind the game’s development spoke about what key details forced the process to be delayed for all that time. The general manager of 343, Bonnie Ross, said that in 2019 the team looked at the shooter and just couldn’t accept that this was the final product. “This is not a game we can be proud of,” said Ross, which ultimately led to the developers going back to the drawing board and laying out more plans.

The COVID-19 pandemic was an attributing factor as to why the game was originally behind schedule, which was the case for many other developers as well. But as early as January 2020 the team believed that the tight schedule was going to affect the game significantly, which is why Ross asked Xbox boss Phil Spencer to delay Halo Infinite by 12 months.

In the interview, Bonnie Ross spoke about how the decision – although a difficult one to make – was the correct one going forward, so they could release the best version of the game they could. The original plan was to release Halo Infinite in conjunction with the release of the Xbox Series X and S in late 2020. Ross commented by saying, “It would have been great for Halo to be there, but it just wasn’t the right time for Infinite, and definitely not right for the team”. The delay clearly allowed them to take a deep breath, not panic, and to hit the reset button slightly, with the results that followed really making everything worthwhile in the end.

A company that cares this much about the final product is a rare commodity in this day and age, especially for such a highly anticipated and huge blockbuster of a game. We can look back at the game’s year delay with mixed emotions, but a quick glance at yesterday’s problems does reveal what we all know really, that it couldn’t have worked out any better for the developers and their chart-topping game.

Source

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

7/10 Games We PLAY MORE THAN 10s

7/10 Games We PLAY MORE THAN 10s

Subnautica 2: 10 Things The Game DOESN'T TELL YOU

Subnautica 2: 10 Things The Game DOESN'T TELL YOU

GTA6 TRAILER SOON? LEAKS & MORE

GTA6 TRAILER SOON? LEAKS & MORE

Forza Horizon 6 - Before You Buy

Forza Horizon 6 - Before You Buy

Subnautica 2 - Before You Buy

Subnautica 2 - Before You Buy

20 Legendary Games That PUSHED GRAPHICS TO THE LIMIT

20 Legendary Games That PUSHED GRAPHICS TO THE LIMIT

10 Games That Died FAST

10 Games That Died FAST

Directive 8020 - Before You Buy

Directive 8020 - Before You Buy

Are AA Games Catching Up AAA Games?

Are AA Games Catching Up AAA Games?

Category: UpdatesTag: 343 Industries, Halo, Halo Infinite, Microsoft, new, Xbox One

Sidebar

Recent Posts

  • Take-Two CEO Confirms GTA 6 Should Have Released Last May 2025, Restates It’s Coming This November
  • Best New Game Announcements of April 2026
  • Lego 2K Drive Getting Delisted Next Week, Online Services Bricked At The End Of The Month
  • Rumor: Yoshi and the Mysterious Book Was Built On Unreal Engine 5
  • Rumor: A New G1 Transformers Video Game Is In The Works

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme