Techland has just released a new patch for its post-apocalyptic zombie/parkour game Dying Light today, fixing a host of issues with the title’s PC version and improving performance. The game was plagued by a myriad of issues, at least on the PC version, upon its release a few days ago.
As the release notes state, there remain some issues with AMD’s processors,as well as unsatisfactory performance on multi-GPU systems like Crossfire and SLI-enabled graphics cards.
The patch is set to be auto-downloaded from Steam. You can check out the changelog below.
If you’ve yet to pick up the game, you can read our review of Dying Light here.
Dying Light – Update 1.2.1 Changelog:
• numerous performance optimizations, both general and configuration-specific, that resolve many performance problems
• compatibility fixes – related to language and regional system settings
• fixes a number of crashes in various situations
• blocked cheating by changing game’s data files
• new issue tracking mechanisms (-safemode switch, additional logs, minidumps always, full dumps on request)
• numerous audio compatibility fixes
Bug fixing:
• resolved disappearing inventory in a save game in specific circumstances
• resolved blocked using of items after breaking reloading of shooting weapon
• removed weapon duplication glitch of throwable weapons
• limited camera field of view on cutscenes when in-game FOV set to other than default
• lowered frequency of docket availability information
KNOWN ISSUES WE ARE WORKING ON:
• performance issues of systems based on the AMD processor
• freezes when using Nvidia DoF
• unsatisfactory performance on multi-GPU systems