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Top 5 Player Suggestions to Improve Diablo III

September 29, 2014 by Jacob Saylor

A list of the best ideas to come Diablo III as of late.

Diablo III is a big game. So big, in fact, that many said Blizzard Entertainment would be killing World of Warcraft by releasing it back in 2012. While that obviously proved to be untrue, it no less proves the game's immensity. There is also the fact that Diablo III has been released on both seventh and eighth-generation consoles, so it is apparent the title is not losing much steam.

However, to change is to improve – most of the time, anyway. We have compiled five player suggestions that exemplify great ways in which Blizzard could change Diablo III for the better. These changes are small, but the feedback for each one has been pretty positive.

1. Increase the number of shards received upon completion of a bounty.

Suggested by player h1ppocrat3s, this change might seem a bit redundant. The change seems to lessen time spent completing menial tasks and offers more player reward, which makes it pretty tasty-looking in our eyes.

2. Change the cost of Infernal Machines from four to one.

Suggested by player Myrag, this looks like more of a fix to us than a modification. Simply put, Blizzard could change the cost of entry to realms to 4 machines, so players who choose to go it alone are not punished.

3. Add elemental damage to useless legendaries.

Player Karjalan makes a strong argument here. Too often in MMO-style games, the old high-power weapons become obsolete when new ones release. Adding elemental damage would keep these older legendaries relevant longer.

4. Give players the ability to save a new outfit an a Myrian tab.

While simple, player ploeight's suggestion to offer players a way to save outfits is pretty great.

5. Add seasonal leaf text to player names in chat if they are currently playing a seasonal character.

Player _ro_'s suggestion offers a meaningful player aesthetic in a very cool, unique way.

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