Tomorrow, Titanfall will launch at the odd resolution of 792p. It’s not the ideal 1080p that so many developers are shooting for on the Xbox One and PlayStation 4, but that doesn’t mean that it can’t get there through a bit of experimentation. Speaking to Eurogamer, Respawn lead engineer Richard Baker discussed the possibility of pushing the game’s resolution to either 900p or 1080p after launch depending on how the game runs.
"We've been experimenting with making it higher and lower,” Baker explained. “One of the big tricks is how much ESRAM we're going to use, so we're thinking of not using hardware MSAA and instead using FXAA to make it so we don't have to have this larger render target.
"We're going to experiment. The target is either 1080p non-anti-aliased or 900p with FXAA. We're trying to optimize… we don't want to give up anything for higher res. So far we're not 100 percent happy with any of the options, we're still working on it. For day one it's not going to change. We're still looking at it for post-day one. We're likely to increase resolution after we ship."
Titanfall will hit the Xbox One and PC tomorrow. Expect reviews to hit later today.