• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Linux Support Is Priority Over Streaming For Steam Machines

January 10, 2014 by Ryan Parreno

Steam Machines is being positioned to be important, not only for the Linux Foundation, but for PC hardware manufacturers.

Steam Product Designer Greg Coomer has gone on record on CES that native Linux support for games on the Steam Machines is Valve's priority over its streaming features.

Coomer actually told press that their content partners are interested in native Linux support. This will help extend the reach of said developers, and also explains why Steam Machine manufacturers were eager to unveil the most high end configurations.

In light of this, streaming is a meaningful, but transitional feature. It will feel great to have your entire library at your finger tips in the living room thanks to streaming, and there is no intention to delay the release of lower end Steam Machines that were made precisely for streaming as well.

Coomer’s statements are interesting because it makes two implications. One, Valve is reaffirming their commitment to the Linux Foundation, to help propel the platform forward. Two, in spite of the earlier hype, they’re downplaying streaming in general. (I believe the streaming feature was upsold by many early observers in articles like this one.)

So it turns out streaming isn’t intended to be Steam Machines’ killer application, as some outlets have implied, but is intended to be a transitional feature. One could imagine, as the years pass, presuming Steam Machines enjoys wide adoption, PCs will upgrade and Steam Machines will come along with it, at a faster rate than consoles. This will give Valve a huge edge over their technological rivals Sony and Microsoft, who are betting big on the cloud instead.

Oddly enough, this places Valve in the same position as Nintendo. Both are affirming the quality of physical hardware over the possibilities offered by streaming and the cloud, even as they lightly play around with those same possibilities. Even more than that, however, Valve is ultimately positioning themselves as a key player for PC manufacturers for the years to come. Who wants to take bets Microsoft will be losing some of their OEM business to Valve? If nothing else, I think this is most certainly happening.

Image is of Falcon Northwest’s Steam Machine line, the Tiki.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 Games That'll Actually SAVE YOU MONEY

10 Games That'll Actually SAVE YOU MONEY

Epic Games Has A NEW PLAN FOR 2026

Epic Games Has A NEW PLAN FOR 2026

NEW GTA 6 City Video Looks INSANE & MORE

NEW GTA 6 City Video Looks INSANE & MORE

Why The HELL is NOBODY Buying Games?

Why The HELL is NOBODY Buying Games?

20 BEST Games of 2026 [FIRST HALF]

20 BEST Games of 2026 [FIRST HALF]

10 Most DISAPPOINTING Games of 2026 [First Half]

10 Most DISAPPOINTING Games of 2026 [First Half]

10 GAMES that Embarrass Modern AAA Games

10 GAMES that Embarrass Modern AAA Games

Skyrim in 2026 is A COMPLETELY DIFFERENT GAME

Skyrim in 2026 is A COMPLETELY DIFFERENT GAME

Top 20 NEW Games of 2026 [Second Half]

Top 20 NEW Games of 2026 [Second Half]

Category: Updates

Sidebar

Recent Posts

  • Persona 6 Gets Rating In Australia, Two Weeks After Its First Reveal
  • Epic Games Outlines Long Needed Improvements To Epic Games Store, Now Worth Over $ 1 Billion In Revenue
  • Here’s What’s New In Persona 4 Revival
  • Epic Is Planning A Huge Change To Unreal Engine 6 That Could Make Developers Abandon Them – And It’s Not AI
  • Valve Can’t Meet Demand For New Steam Controller, Customers Can Wait As Long As 2027 For Their Orders

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme