Developer Popcap took to their blog to announce the latest update for their recently released multiplayer shooter, Plants vs. Zombies: Battle fro Neighborville.
The new update brings a bunch of new general fixes, the Holiday spirit and much more! The big addition is the updated Giddy Park location. It will be decked out in Christmas decorations and winter-themed items. However, that will kick off next week on December 2nd. The general update fixes a slew of bugs, weapon tuning for characters, and much more!
Check out the full set of patch notes for Plants vs. Zombies: Battle for Neighborville down below:
Patch Notes
General:
- Added an all-new Map: Oozevoir
- Updated Giddy Park’s loading screen to a winter-themed version
- Added new Grandmaster Ranks to the game so character levels now go up to 50 (current top rank is 20)
- Updated the Social Tab to show the Grandmaster Ranks of all players in Giddy Park
- Updated the Player Rank plates to make them easier to read
- Moved completed Free-Roam Region Medals to the bottom of the screen
- Updated the last Weekly Challenges so they now give Rainbow Stars instead of coins
- Added a Vanquish/Vanquished Ratio to the end-of-round scoreboard for multiplayer games
- Added new UI icons for Character Perks, including attack, defend, speed, and character-specific perks
Turf Takeover:
- Decreased capture time for certain objectives
- Made it easier to hit targets on the final objective in Goopy Gully
Free-Roam Regions:
- Added new ‘Casual’ setting, reducing the amount of damage players will take when at low health
- Added a cooldown timer to region Bounty Hunts and Gnome activities
Giddy Park:
- Added two new Festivals – Feastivus and Snowday
- New set dressing for each festival with “snow” terrain and visual effects
- Added three new activities in Giddy Park for Snowday Festival in January – Treasure hunt, Bounty, and Coin capture
Battle Arena:
- Updated so that the last player standing will now get a spotting and 10% speed increase buff to help them fight the enemy team
Rux’s Emporium:
- Included the ability for players to now purchase Costumes, Gestures, Emotes, and much more
- Included the ability for players to purchase Rainbow Stars for use in Rux’s Emporium
Major Bug Fixes:
- Fixed the Scoreboard so that it can now be viewed when the player is vanquished
- Adjusted mouse sensitivity options to have a wider range, allowing the user to adjust them to a much finer extent
- Fixed the heal beam so that it’s no longer canceled when its target sprints
- Fixed the issue where players could get a completed challenge after re-rolling
Controller Settings:
- Increased max aim acceleration
- Reduced scale factor (ramp up) for aim acceleration
Options:
- Extended our max value for controller sensitivity
- Extended our max value for controller aiming sensitivity
- Extended our max value for controller aim acceleration
Aim Assist:
- Adjusted assist settings when set to low
- Adjusted acceleration thresholds
- Reduced multiplier when facing aim assist targets
- Reduced aim assist when pushing sticks to extremes
- Reduced base aim assist area when aiming at a target
PC Controls:
- Adjusted ranges and step values for mouse sensitivity
- Adjusted min mouse sensitivity value
Game Modes:
- Increased disarm time in Gnome Bomb
- Reduced max time to be revived in Team Vanquish
The third entry in the series, Battle for Neighborville, brings a new fresh feeling to the game, while also staying true to the franchise. From early reviews, it looks like Popcap managed to bring a fresh new feel to the game, however, as many reviews state — if you weren’t a fan of the previous titles, this one probably won’t change your mind.
It’s fun, colorful, and whacky, but if you’re not a fan of the series in general, Neighborville won’t change anything. Check out our review roundup for the recently released title, right here!
Plants vs. Zombies: Battle for Neighborville is now available for the PS4, Xbox One, and PC. Are you enjoying the third entry in the series? Let us know in the comments below!