Review Roundup: Control Creates A Strange, Weird and Paranormal That Will Have You Engrossed in Long After Finishing the Game
Legendary developer — Remedy, have finally released their latest title — Control, and it seems to be a massive hit!
Remedy is best known for their awesome work with Alan Wake and the groundbreaking TV/Game title — Quantum Break. Now their latest title seems to fuse both great storytelling and slick and clean gameplay together. The world of Control is being touted as paranormally weird and when combined with its telekinesis gameplay, it causes for some great genuine fun!
Down below are some of the most respectable gaming sites in the industry, check out the highlights for their reviews on Remedy’s latest title — Control:
Control is set in an engrossingly weird paranormal world that I couldn’t help but explore. Jesse’s versatile psychic skills and main weapon make for thrilling ranged combat. And thanks to a strong supporting cast, a well-written script, and plenty of intriguing breadcrumb trails, I’ve thoroughly enjoyed my adventure through the shifting rooms of Oldest House. Jesse’s personal story feels like an afterthought next to that, but there’s enough to Control’s world that I remain invested in uncovering every secret, even though the story’s over.
It’s not often that a game invades my thoughts the way Control has. I’m at the point where I want to consume every last thing it has to offer. And if I’m honest, it also makes me want to go back and replay Remedy’s past games, too. Sure, it’s a faulty metroidvania in some respects, but there are so many exceptional qualities afoot that Control handily deflects any momentary ire. I can’t wait to take part in discussions about the game, to see what others have figured out, and to better understand where it all fits into Jesse’s story.
Control is another game from Remedy that does exactly what you’d expect from Remedy. It’s a little off-kilter, but thoughtful and meticulously written. It’s a little janky (sometimes a lot janky), but its mechanics amount to solid junk food when everything is functioning as intended. Control is definitely a step back into “AA” territory after the big ambitions that powered Quantum Break, but frankly this is exactly the sort of space Remedy excels in. While it can be rough at times, Control is like a paperback novel you pick up to kill some time, then unexpectedly find a lot of intrigue and charm.
If Remedy just let Control get a little bit weirder, and fully leaned into its Metroidvania inspired gameplay, it could have been something really special. Sadly that never happens, but in spite of itself Control still winds up being an enjoyable unique feeling action game that isn’t like anything else on the market right now, and won’t take up a ton of your time.
It’s a twisted, haunting odyssey through an old post-WWII office building under siege by parasitic beings from another dimension. Control has all the standard elements of a regular third-person shooter, but its exhaustive world building and all-consuming eeriness make it much more.
Control is now available for the PS4, Xbox One, and PC platform. Are you excited for the latest Remedy title? Let us know in the comments below!