Cliff Bleszinski’s fps arena shooter, LawBreakers finally hit the shelve’s last week. While the game has been hailed as significantly memorable experience paying homage to early 2000’s shooters, it hasn’t been performing as well as we’d have hoped. Having a look on the Steam charts, you can see that LawBreakers only has around 1500 concurrent players – worse than Battleborn’s launch.
In an Interview with Eurogamer, Bleszinski noted that the gaming isn’t performing as well as it should have – but he isn’t very bothered about it, stating that he’d rather have a game that ramps up popularity over time than one that launches and fizzles out.
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Cliff Bleszinski: It’s like I said, it’s a marathon not a sprint. I’d rather be the underhyped game that slowly ramps up into something that people adore than something that comes out with way too much hype that there’s a backlash for, which is why I think the Steam reviews are so positive. We’re going to continue to raise awareness, continue to support the product – if you look at the phenomenon that was League of Legends, it built off a Warcraft 3 mod then slowly but surely blossomed into this immense amazing thing, and I’d rather be the game that comes up and has that hockey stick ramp with a slow burn and builds up rather than the triple-A hype machine where you have a bazillion people playing it month one and it goes down exponentially then they follow up with an annual product.
Thinking of picking up LawBreakers? Check out our First Impressions of the title, here.