• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Producer Chris Keenan Details Wasteland 2 Progress

December 4, 2012 by Holly Green

The inXile folks take to Kickstarter to let the fans know what’s up.

It's been eight months since the Wasteland 2 Kickstarter project reached its funding goal, raising over three times the requested $900,000 and inspiring a wave of game projects independently funded by the public. In that time, inXile Entertainment has been steadily at work, most recently inviting their team of outside writers and designers to a four day table read to assess the progress.

In a new post to the original Kickstarter page, producer Chris Keenan has updated the  investors on the project's development, detailing the changes and refinements to the iconic attributes and skills systems (which many future fans will already have a working knowledge of, thanks to the derivative series Fallout).

A total of seven attributes will be available when creating your character at the start of the game. Expertise, combining dexterity and agility, has been added while Perception has been switched to an attribute. Strength, Luck, Intelligence, Charisma, and Speed all remain. The skill list is subject to heftier changes, honed specifically to better tailor to the level goals and designs of the sequel:

As before, your selection of attributes will determine the starting values in your skill areas, and the game will be playable in many different ways depending on your individual play style and where you choose to invest your points. Not all skills will be practical for each character, and strategy will be key in carefully balancing your Ranger party to take on the trails of the Wasteland.

Keenan finished the update with a new piece of artwork, that of a Wasteland raider from Los Angeles:

Wasteland 2 is expected sometime in October 2013 for PC, Mac, and Linux.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

BETHESDA REGRETS ELDER SCROLLS 6? DEVS RESPOND TO DLSS5 & MORE

BETHESDA REGRETS ELDER SCROLLS 6? DEVS RESPOND TO DLSS5 & MORE

Crimson Desert: 10 Things The Game DOESN'T TELL YOU

Crimson Desert: 10 Things The Game DOESN'T TELL YOU

Crimson Desert - Before You Buy

Crimson Desert - Before You Buy

What The HELL Is Going On With Nvidia DLSS 5?

What The HELL Is Going On With Nvidia DLSS 5?

20 Upcoming Games That CROSS THE LINE OF INSANITY

20 Upcoming Games That CROSS THE LINE OF INSANITY

10 Video Game Graphics That STILL Hold Up

10 Video Game Graphics That STILL Hold Up

The Best cRPG Ever Made?

The Best cRPG Ever Made?

20 Things Developers Knew WE WOULD TRY

20 Things Developers Knew WE WOULD TRY

WHY CRIMSON DESERT LOOKS THIS GOOD & MORE

WHY CRIMSON DESERT LOOKS THIS GOOD & MORE

Category: Updates

Sidebar

Recent Posts

  • Rumor: Nintendo Launching Switch 2 Model With Replaceable Battery In Europe
  • Fortnite Players Can Start Making Star Wars Games Soon – Of Course There’s A Catch
  • Multiple Game Developers Distrust DLSS 5 – And They May Not Entirely Understand It Either
  • Shenmue 3 Finally Confirmed For Switch 2, Alongside PC, PS5, and Xbox Series X|S, With Physical Media Release On All Platforms
  • CD Project RED Will Publish An “Unannounced Gaming Project” In The Coming Quarters

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme