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We Didn’t Misunderstand Far Cry 3, You Did A Bad Job

December 19, 2012 by Mathew Jones

Mathew Jones fires back at the writer of Far Cry 3, who claims we didn't understand the game's story.

Don’t Blame Videogames: I Am Not Adam Lanza

December 18, 2012 by Ian Miles Cheong

Ian Miles Cheong reflects upon the Sandy Hook shooting and its link to videogames.

Game Title? Or Pharmaceutical?

December 17, 2012 by Jenn Frank

A quiz to test your knowledge of videogames with names that sound like pharmaceutical drugs.

Foul Appetites: Crime and Punishment in the Hitman Series

December 16, 2012 by John Brindle

John Brindle explores the concept of morality in the Hitman series.

Holiday Gift Guide: Resources For First-Time Game Developers

December 16, 2012 by Jenn Frank

This holiday season, Jenn Frank has lovingly prepared a gift guide for the first-time game developer.

Maxis Bombs Reddit AMAA

December 15, 2012 by Sam Machkovech

Confirms SimCity reboot will require almost-always-online DRM.

How to Win Customers and Alienate Women: On Videogame Box Art

December 13, 2012 by Ian Miles Cheong

As we delve deeper into the topic of sexism in videogames, we must shine the spotlight on the topic of cover art.

Press X To Eat Flesh: 10 Examples of Cannibalism in Games

December 12, 2012 by Holly Green

The other white meat makes its fair share of appearances in video games.

17 Luckiest Kills That’ll Blow Your Mind

December 12, 2012

The best kills are sometimes the result of luck, and not skill. Here are some of the luckiest kills that blew our minds.

Waluigi: Unwrapping the Enigma

December 10, 2012

Chris Carter attempts to unwrap the enigma of Waluigi, one of Nintendo's most mysterious characters.

Ludonarrative Dissonance and Far Cry 3’s Ending

December 10, 2012 by Jordan Garland

Jordan Garland looks at Far Cry 3's narrative arc, the nature of a linear plot in an open world full of possibility and how binary choice ultimately doesn't work in the game.

El Shaddai as a Roadmap to a Religious Game

December 10, 2012 by Richard Clark

Richard Clark writes about El Shaddai as a roadmap to a religious game.

Phil’s Story Corner: On Story Pacing

December 10, 2012 by Phil Owen

Phil Owen writes about the topic of story pacing in videogames.

A Sum of Parts: Use Your Words

December 8, 2012 by Brendan Keogh

Brendan Keogh writes about the voice recognition system in the underrated Binary Domain.

Gameranx’s Gamer Gift Guide For The Holidays

December 8, 2012 by Holly Green

What to get the gamer in your life this season.

Hey Ubisoft, ZombiU’s Sexist Ad Really Grinds My Gears

December 7, 2012 by Ian Miles Cheong

Is it even necessary to sell the game? No.

The Top Ten Video Game References In Borderlands 2

December 5, 2012 by Holly Green

From BioShock to Donkey Kong, here's the references we adore.

Black Ops 2 Quick Tips to Become a Master Assassin

December 5, 2012 by Alex Co

Here's a list of quick tips that will help improve your game in Black Ops 2's multiplayer.

Far Cry 3 Secrets and Easter Eggs: The Islands Hide Many Mysteries

December 4, 2012 by Ian Miles Cheong

The Rook Islands of Far Cry 3 are home to many secrets.

Game of the Year 2012 Predictions

December 3, 2012 by Rowan Kaiser

What kind of game will be named 2012's best?

Hitman Absolution Glitches: Agent 47 Experiences a Few Difficulties

December 3, 2012 by Ian Miles Cheong

Agent 47 encounters more than a few bugs in his adventures.

Far Cry 3 Glitches: We Blame the Drugs

December 3, 2012 by Ian Miles Cheong

It may be one of the best games of the year, but it's not without a few glitches.

Guild Wars 2: How to Demonstrate Your Game World’s Beauty

December 2, 2012 by Rowan Kaiser

Rowan Kaiser writes about Guild Wars 2's beautiful environments.

My Mother, Commander Shepard

December 2, 2012 by Daniel C. Starkey

Daniel Starkey writes about how he modeled Commander Shepard on his mom, who inspired him to love scifi.

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