• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides
Features

Honkai: Star Rail Resonance Interplay Guide

Sep 19, 2023 Maddy Cohen

Resonance Interplay combines different Path Formations into a new Blessing for your team to use in Simulated Universe: Swarm Disaster.

Table of Contents[Hide][Show]
  • How It Works
  • Available Path Resonance Interplays+−
    • Preservation
    • Remembrance
    • Nihility
    • Abundance
    • The Hunt
    • Destruction
    • Elation
    • Propagation
The Path selection screen in Simulated Universe: Swarm Disaster.

Honkai: Star Rail Version 1.3 was a massive update. Not only did we get Dan Heng – Imbibitor Lunae and a new map for the Xianzhou Loufu, but we also got a new mode of the Simulated Universe. Curios, Blessings, and domains still exist, but you can’t get Planar Orbs from this version. Instead, you can collect a lot of Stellar Jade if you can complete all of the missions.

Honkai: Star Rail Simulated Universe Swarm Disaster Guide | A Genshin Impact Guide to Honkai: Star Rail


How It Works

Swarm Disaster introduces a new feature to Path Resonance. In addition to your base Path, you can receive extra Path Resonance effects called Resonance Interplay. This feature combines two resonance effects into an extra buff for your team. Each Path has two Resonance Interplay Blessings.

To get the Resonance Interplay Blessings, you need at least three Blessings from your base Path and three Blessings from another Path. Most likely, more Resonance Interplay Blessings will be added with future updates. For now, know which Paths can resonate with each other.

You can easily get both Resonance Interplay Blessings in one run. If you play your cards right, you may also complete your base Path Formation. You will need at least 20 Blessings in one run: 6 for Resonance Interplay and 14 from your base Path. Path Formation stays the same: you’ll receive Resonance Formation Blessings at 6, 10, and 14 Blessings.


Available Path Resonance Interplays

The tutorial screen for Resonance Interplay in Honkai: Star Rail. Resonance Interplay: White Nights.

Since Swarm Disaster adds the Path of Propagation, there are a total of 16 Resonance Interplay Blessings that you can acquire. You need to complete all Swarm Disaster Chapters in order to unlock the Path of Propagation. However, you can get Propagation Blessings from Swarm domains, so you can activate the Resonance Interplay Blessings for Nihility and Abundance.

Preservation

Secondary PathBlessingDescription
RemembranceSpiked ArmorWhen attacking Frozen enemy targets with Path Resonance: Preservation, the DMG dealt increases by 80% and the Freeze status on the enemy targets is removed. Dissociation will not be removed by this effect.
NihilityCold SnapThere is a 150% base chance for Path Resonance: Preservation to inflict Bleed on the attacked target for 2 turns. Bleeding enemies will take Physical DoT equal to 12% of their Max HP at the start of each turn. This DMG cannot exceed 250% of the total amount of Shield effect currently active on all allies.

Remembrance

Secondary PathBlessingDescription
The HuntLandscape in the MistWhen the Freeze effect caused by Path Resonance is dispelled or resisted by enemy targets, there is a 150% base chance of decreasing the target’s SPD by 15% for 2 turns.
DestructionFaces PlacesWhen the Freeze effect caused by Path Resonance is dispelled or resisted by enemy targets, there is a 150% base chance of lowering the target’s All-Type RES by 15% for 2 turns. For every 1% HP that each ally has lost, the target’s All-Type RES is additionally lowered by 0.06%.

Nihility

Secondary PathBlessingDescription
PropagationWhite NightsA character’s Basic ATK can cause all DoTs currently applied on the target via Path Resonance: Nihility to immediately deal DMG equivalent to 40% of these statuses’ original DMG.
The HuntOff the Beaten TrackAfter using a Path Resonance, for every type of debuff (out of Burn, Shock, Bleed, and Wind Shear) the enemy target is currently inflicted with, Advance Forward all allies’ actions by 4%.

Abundance

Secondary PathBlessingDescription
NihilityFirst Illuminate the MountainsAfter a character has their HP restored via Path Resonance and if the healing amount exceeds the maximum HP, recover 1 Skill Point. This effect can only trigger 1 time per Path Resonance use. After triggering this effect, all DMG dealt by all allies is increased by 30% for 2 turns. This effect can stack up to 2 times.
PropagationNullifying ArdorAfter using Path Resonance, all allies’ Weakness Break Efficiency increases by 15% and Break Effect increases by 50%. This effect lasts for 2 turns and stacks up to 2 times.

The Hunt

Secondary PathBlessingDescription
AbundanceStartling BreezeAfter using Path Resonance, all allies’ SPD increases by 25 for 2 turns. This effect also applies to units summoned by allies.
ElationShooting StarfireAfter enemy targets are defeated by a Path Resonance, restores all allies’ HP equal to 50% of their respective Max HP.

Destruction

Secondary PathBlessingDescription
PreservationZero Age Main SequenceWhen a character launches a follow-up attack, regenerates 5% Energy for Path Resonance. If the character’s current HP percentage is lower than 50%, additionally regenerates 5% Energy for Path Resonance.
ElationSubstellar Belt
Using Path Resonance will cause any character with a current HP percentage lower than 50% to gain a Shield equal to 40% of their Max HP, lasting for 2 turns.

Elation

Secondary PathBlessingDescription
RemembranceGuinea Pig in Ice CoffinWhen Path Resonance: Elation deals Ice DMG, there is a 150% base chance to Freeze the enemy target for 1 turn.
AbundanceThe Taste of Anglerfish
When Path Resonance: Elation deals Ice DMG, there is a 150% base chance to Freeze the enemy target for 1 turn.

Propagation

Secondary PathBlessingDescription
PreservationAdherent Microbial MatWhen using Path Resonance, a single target ally gains a Shield equal to 60% of Max HP, lasting for 3 turns.
DestructionSuperposition EyeAfter using Path Resonance, nullifies all DMG received by a single target ally except DoT. This status is dispelled after being attacked. If the target ally’s current HP percentage is lower than 50% when Path Resonance is used, it will additionally recover 1 Skill Point.

More Honkai: Star Rail Guides: How the Honkai: Star Rail Pity System Works | Honkai: Star Rail – Ascending Trailblazer | How to Redeem Codes in Honkai: Star Rail

Share this article:

FacebookTweetLinkedIn

Sidebar

Connect with Us

  • Facebook
  • Twitter

Articles You’ll Enjoy

5 Best Games To Play If You Like Vampire Survivors

10 Best Boomer Shooters On PC

Pokemon Go Ticket of Treats Event Schedule and Bonuses

Pokemon Go Ticket of Treats Event Schedule and Bonuses

how to get free fortnite celebrating women cosmetics

Fortnite: How to get Free Celebrating Women Cosmetics

Newsletter

Subscribe to our newsletter to receive email notifications of new posts and updates.


  • About
  • News
  • Contact
  • Back to Top

Copyright © 2023 · Gameranx · All Rights Reserved · Powered by BizBudding

Do Not Sell My Personal Information Change Consent