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Dead Cells: How To Access Every Area | Hidden & Optional Areas Guide

August 11, 2018 by Kevin Thielenhaus

There are multiple optional areas you can explore in Dead Cells. Here are all the branching paths you’ll want to find.

Dead Cells isn’t just a rogue-lite action-platformer, there’s also some Metroidvania DNA in this brutally difficult little game. Every area that you explore has one, two or three exit doors you can use. There’s a standard path, and then there’s a whole bunch of optional areas with totally new enemies — and in one particular case, all new mechanics.

You might not realize how many bonus areas there are in this game. There are a whole lot, and we’ve put together a quick guide explaining how to access each zone. You’ll need runes to access these optional areas — check the rune location guide in the link bank below for all the details. Search for a passage that uses the specific runes listed in this guide, and you’ll always find a door to one of the extra areas.


More Dead Cells guides on Gameranx:

  • Dead Cells: How To Find Keys & Cash In The Promenade | Secrets Guide
  • Dead Cells: How To Get The Vine, Teleportation, Ram & Spider Runes | Locations Guide
  • Dead Cells: Want To Make Easy Progress? Equip Double Turrets | Powerful Build Guide

How To Access Every Area | Hidden & Optional Areas Guide
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There are 13 areas (or biomes) in Dead Cells, and each tiered area usually has a standard exit, and an optional exit leading to a special location that isn’t required. The standard exit doesn’t require any runes, while the special, secret, or optional exits almost always require one of the four rune powers.

  • Prison Quarters:
    • Leads To: Promenade of the Damned (Standard, No Runes)
    • Leads To: Toxic Sewers (Vine Rune)
  • Promenade of the Damned:
    • Leads To: Ramparts (Standard, No Runes)
    • Leads To: Ossuary (Teleportation Rune)
    • Leads To: Prison Depths (Spider Rune)
  • Toxic Sewers:
    • Leads To: Ramparts (Standard, No Runes)
    • Leads To: Ancient Sewers (Ram Rune)
  • Ramparts:
    • Leads To: Black Bridge (Standard, No Runes, Concierge Boss)
    • Leads To: Insufferable Crypt (Requires 3 Boss Source Cells)
  • Prison Depths:
    • Leads To: Ossuary (Standard, No Runes)
  • Ancient Sewers:
    • Leads To: Insufferable Crypt (Standard, No Runes, Watcher Boss)
  • Ossuary:
    • Leads To: Black Bridge (Standard, No Runes)
  • Black Bridge: (Concierge Boss)
    • Leads To: Stilt Village (Standard, No Runes)
    • Leads To: Slumbering Sanctuary (Spider Rune)
  • Insufferable Crypt: (Watcher Boss)
    • Leads To: Slumbering Sanctuary (Standard, No Runes)
    • Leads To: Graveyard (Spider Rune)
  • Stilt Village:
    • Leads To: Clock Tower (Standard, No Runes)
    • Leads To: Forgotten Sepulcher (Teleportation Rune)
  • Slumbering Sanctuary:
    • Leads To: Clock Tower (Standard, No Runes)
    • Leads To: Forgotten Sepulcher (Standard, No Runes)
  • Graveyard:
    • Leads To: Forgotten Sepulcher (Standard, No Runes)
  • Clock Tower:
    • Leads To: Clock Room (Standard, No Runes, Time Keeper Boss)
  • Forgotten Sepulcher:
    • Leads To: Clock Room (Standard, No Runes, Time Keeper Boss)
  • Clock Room: (Time Keeper Boss)
    • Leads To: High Peak Castle (Standard, No Runes)
  • High Peak Castle:
    • Leads To: Throne Room (Standard, No Runes, Hand of the King Boss)

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